Banish: Difference between revisions

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   | Push || +1d10 to cast roll per Push
   | Push || +1d10 to cast roll per Push
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   | Effect ||  Attempt to banish an Outsider and return it to its home plane. When attempting to Banish an Outsider, the caster makes a Casting Roll (Willpower + Sorcery + Seed: Summon Rank). The number of successes it takes to Banish the summoned Outsider depends on the Caster's Rank in Seed: Summon and also the Rank of the Summoned Outsider (see table). More successes are required for Outsiders of a Rank higher than the summoner's rank in the Seed, however, Outsiders above Rank 5 may not be banished with this spell.
   | Effect ||  Attempt to banish an Outsider and return it to its home plane. When attempting to Banish an Outsider, the caster makes a Casting Roll (Willpower + Sorcery + Seed: Summon Rank). The number of successes it takes to Banish the targeted Outsider depends on the Caster's Rank in Seed: Summon and also the Rank of the Summoned Outsider (see table). More successes are required for Outsiders of a Rank higher than the summoner's rank in the Seed, however, Outsiders above Rank 5 may not be banished with this spell.


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Revision as of 19:39, 14 March 2024

Required Seed: Summon 3
Range Rank x 5 yards
Area 1 Outsider
Duration Instant
Casting Verbal, Somatic
Cast Action Standard
Defense Magic Resistance
Mana Cost 2
Push +1d10 to cast roll per Push
Effect Attempt to banish an Outsider and return it to its home plane. When attempting to Banish an Outsider, the caster makes a Casting Roll (Willpower + Sorcery + Seed: Summon Rank). The number of successes it takes to Banish the targeted Outsider depends on the Caster's Rank in Seed: Summon and also the Rank of the Summoned Outsider (see table). More successes are required for Outsiders of a Rank higher than the summoner's rank in the Seed, however, Outsiders above Rank 5 may not be banished with this spell.
Outsider Rank Below Seed Rank At Seed Rank Seed Rank +1 Seed Rank +2 Seed Rank +3
Successes Required 1 2 Outsider Rank Outsider Rank + 1 Outsider Rank + 3

If this attempt fails, the number of successes rolled is dealt to the target as lethal damage that ignores Magical Defense and Damage Reduction.