Guilds of the Free Cities

From Brilliance and Shadow Wiki
Jump to navigation Jump to search

Guilds

Almost the entire economy of the free cities is regulated by Guilds. One cannot run a business or pursue training in a particular profession without the sanction or approval of one of the associated guilds.

Common Guilds

These guilds are common and exist in all five of the Free Cities; they tend to associate with one another and as such, if a person finds him or herself blacklisted by one of the guilds in any city, they will often be shunned by their sister guilds in the others.

Mercantile Guilds

Scribes' Guildss

Thieves' Guilds

Entertainers' Guilds

Agricultural Guilds

Tyrose

The Sons of Tyrath

The Sons of Tyrath are an order of mages spanning the with and breadth of the Free Cities.

Avemroth

Temple Guild

Syr

The Black

Membership within The Black is highly regulated, their numbers tightly controlled and kept secret from the general public. All members of The Black are registered, and a description of what powers they possess is usually provided to several guilds, primarily The Scribes and the Sons of Tyrath. All members of The Black must wear their robes at all times. As sorcery is feared and loathed in the cities, members are kept visible to be distrusted and poorly-received by the common person.

Kertos

Isinroth