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| Required |
Seed: Affliction 4
|
| Range |
Centered on Self
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| Area |
5-yard radius
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| Duration |
1 Hour
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| Casting |
Verbal, Somatic
|
| Cast Action |
Standard
|
| Cost |
3 Mana
|
| Push |
+1 yard to radius per Push
|
| Defense |
Physical Resistance
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| Effect |
You surround yourself in a shimmering haze of entropic power that blossoms outward like invisible petals of decay. When you cast this spell, choose one Affliction you are capable of casting including Entropy, Affliction (Arcane Decay, Clinging Shadows, or Hemorrhage), Essence Drain, or Doom. If Affliction (Arcane Decay, Clinging Shadows, or Hemorrhage) is applied via the aura, it does not automatically apply Entropy. While the aura persists, any enemy that begins or ends its turn within the aura must roll Physical Resistance vs. the caster's roll. On a failed roll, the target immediately suffers the full effects of the selected Affliction. A creature that successfully resists becomes immune to that aura for 1 hour, though they may still be affected by your other Affliction spells. Leaving the aura ends its effects; re-entering automatically refreshes the affliction unless immunity applies.
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