Fighting Style: Dual Wield: Difference between revisions
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|Rank 1 | |Rank 1 | ||
||Whirling Blades | ||Whirling Blades | ||
||Your character uses their offhand weapon to fend off attacks. | ||Your character uses their offhand weapon to fend off attacks. While dual wielding, gain a Parry bonus equal to 4 - Offhand Base Weapon Dice, up to a maximum value equal to the character's Rank in Fighting Style: Dual Wield. (Ex. With Rank 3, offhanding a dagger with 3 Dodge provides 3 Parry, making it immune to the dodge reduction from successive attacks.) | ||
|- | |- | ||
|Rank 2 | |Rank 2 |
Latest revision as of 17:09, 29 June 2023
Requirements
- Dexterity 3, Melee Weapons Rank 3
- Rank 1-5, 1 CC point per Rank or 3 GXP x Rank
Effects
Rank 1 | Whirling Blades | Your character uses their offhand weapon to fend off attacks. While dual wielding, gain a Parry bonus equal to 4 - Offhand Base Weapon Dice, up to a maximum value equal to the character's Rank in Fighting Style: Dual Wield. (Ex. With Rank 3, offhanding a dagger with 3 Dodge provides 3 Parry, making it immune to the dodge reduction from successive attacks.) |
Rank 2 | Flurry Attack | Your character may attack a single target with both weapons. Your attack is rolled against the opponent’s defense and benefits from Armor Penetration or Ignore Dodge effects on both weapons. The offhand weapon grants bonus dice to the attack equal to [Base Offhand Weapon Damage] + (([Offhand Weapon Enhancement Bonus] + [Dual Wield Rank]) / 2). |
Rank 3 | Deflecting Attack | Your character may use a regular attack with their main hand weapon, while defending with the offhand to gain +2 dodge and +2 parry. This may be used in combination with Spring Attack. |
Rank 4 | Spring Attack | Player may move, attack, and move in one combat action. The player may not divide their actions in this way unless they perform an attack with the required weapon type. This maneuver may be combined with any Dual Wield attack. |
Rank 5 | Multi Attack | Your character may Flurry Attack two targets in one round. You may move before, in-between attacks, or afterwards, however total movement cannot exceed Speed. |