Shimmering Ward: Difference between revisions

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   | Required ||  [[Seed: Ward]] 3, [[Seed: Veil]] 2
   | Required ||  [[Seed: Ward]] 3, [[Seed: Veil]] 2
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|-
   | Range ||
   | Range || 5 yards x Rank
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|-
   | Area ||
   | Area || 1 target
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   | Duration ||
   | Duration || 1 hour
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   | Casting || Verbal, Somatic
   | Casting || Verbal, Somatic
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   | Cast Action || Standard
   | Cast Action || Standard
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|-
   | Cost ||  2 Mana
   | Cost ||  3 Mana
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|-
   | Push ||  
   | Push || +1 lethal damage prevented per Push
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   | Effect ||  
   | Effect || This spell functions as [[Major Ward]], however, when the ward dissipates its target is obscured by the bright flash of light and immediately gains concealment for 1 round. While concealed, the target can make a Stealth roll as a Standard Action to hide from notice.
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[[Category:Spells]]
[[Category:Spells]]
[[Category:Ward Spells]]
[[Category:Sorcery]]
[[Category:Sorcery]]
[[Category:Seed: Veil]]
[[Category:Seed: Veil]]
[[Category:Seed: Ward]]
[[Category:Seed: Ward]]

Latest revision as of 13:29, 22 October 2023

Favored Seed: Sorcerers with the chosen Plane of Aaru gain +1 Hour to the base spell duration.

Required Seed: Ward 3, Seed: Veil 2
Range 5 yards x Rank
Area 1 target
Duration 1 hour
Casting Verbal, Somatic
Cast Action Standard
Cost 3 Mana
Push +1 lethal damage prevented per Push
Effect This spell functions as Major Ward, however, when the ward dissipates its target is obscured by the bright flash of light and immediately gains concealment for 1 round. While concealed, the target can make a Stealth roll as a Standard Action to hide from notice.