Fighting Style: Assassination: Difference between revisions
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==Requirements== | |||
* Stealth Rank 3 | |||
* Rank 1-5, 1 CC point per Rank or 3 GXP x Rank | |||
==Effects== | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
|- | |- | ||
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|Rank 2 | |Rank 2 | ||
||Sneak Attack | ||Sneak Attack | ||
||When attacking a flat-footed enemy with a small or medium weapon, gain +50% (round down) dice to your attack pool. As the target is flat-footed, dodge bonuses are ignored. Small weapons such as daggers gain an additional +1 Armor Piercing on this attack. ''This maneuver may not be combined with | ||When attacking a flat-footed enemy with a small or medium weapon, gain +50% (round down) dice to your attack pool. As the target is flat-footed, dodge bonuses are ignored. Small weapons such as daggers gain an additional +1 Armor Piercing on this attack. ''This maneuver may not be combined with maneuvers from other Fighting Styles.'' | ||
|- | |- | ||
|Rank 3 | |Rank 3 | ||
||Find Weakness | ||Find Weakness | ||
||Gain +1 Armor Piercing when | ||Locate weak points in targets' defenses. Gain +1 Armor Piercing when attacking with small or medium weapons. Sap maneuvers now benefit from Armor Piercing. | ||
|- | |- | ||
|Rank 4 | |Rank 4 | ||
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||Assassination attacks with a magical weapon penetrate Rank magic armor. | ||Assassination attacks with a magical weapon penetrate Rank magic armor. | ||
|} | |} | ||
[[Category:Benefits]] |
Latest revision as of 23:38, 23 February 2024
Requirements
- Stealth Rank 3
- Rank 1-5, 1 CC point per Rank or 3 GXP x Rank
Effects
Rank 1 | Sap | Your character may attempt to incapacitate a flat-footed enemy by striking them with a non-lethal blow. Add +50% (round down) dice to your attack before removing the target's armor value from your pool. As the target is flat-footed, dodge bonuses are ignored, however martial weapons count as 1 dice non-lethal weapons for this attack and may not utilize any Armor Piercing bonuses. Instead of applying damage, this effect requires a number of successes equal to the target’s Constitution + current Vigor. If successful, the target is incapacitated for 10 minutes; if unsuccessful, they take 1 point of non-lethal damage. |
Rank 2 | Sneak Attack | When attacking a flat-footed enemy with a small or medium weapon, gain +50% (round down) dice to your attack pool. As the target is flat-footed, dodge bonuses are ignored. Small weapons such as daggers gain an additional +1 Armor Piercing on this attack. This maneuver may not be combined with maneuvers from other Fighting Styles. |
Rank 3 | Find Weakness | Locate weak points in targets' defenses. Gain +1 Armor Piercing when attacking with small or medium weapons. Sap maneuvers now benefit from Armor Piercing. |
Rank 4 | Ambush | Roll 9-again on sneak attacks with small or medium melee weapons. Additionally, your character may now perform Sneak Attacks with Ranged Physical Attacks (ex. bows, crossbows, Telekinetic Throw). To perform a ranged sneak attack, you must first study the target (Full Round action) for 3 rounds. |
Rank 5 | Arcane Piercing | Assassination attacks with a magical weapon penetrate Rank magic armor. |