Firestorm: Difference between revisions

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   | Mana Cost || 4 Mana
   | Mana Cost || 4 Mana
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   | Effect ||  The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere fire damage every round to everything in the area. To maintain the spell the caster must spend their Full Round action concentrating on the spell. If they move, or cast another spell, Firestorm will persist for 1 additional round before ending. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly.
   | Effect ||  The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies [[Burning]]) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly.
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To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |}


[[Category:Spells]]
[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Magecraft]]
[[Category:Fire Sphere]]
[[Category:Fire Sphere]]

Latest revision as of 10:08, 11 March 2024

Required Fire Sphere 5
Range Rank x 10 yards
Area 15 yard radius
Duration Full Round Concentration + 1 round (Maximum Rank x 2 rounds)
Casting Verbal, Somatic
Cast Action Full Round
Mana Cost 4 Mana
Effect The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies Burning) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly.

To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |}