Tremor: Difference between revisions
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(Created page with "{| class="tdgrey1" |- | Required Rank || Earth 3 |- | Range || 20 yards |- | Area || 5 yards wide |- | Duration || Instant |- | Casting || Verbal, Somatic |-...") |
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{| class="tdgrey1" | {| class="tdgrey1" | ||
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| Required | | Required || [[Earth Sphere]] 3 | ||
|- | |- | ||
| Range || 20 yards | | Range || 20 yards long | ||
|- | |- | ||
| Area || 5 yards wide | | Area || 5 yards wide | ||
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| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
|- | |- | ||
| Effect || Caster sends a surging tremor in a wave through the ground | | Cast Action || Standard | ||
|- | |||
| Mana Cost || 2 | |||
|- | |||
| Effect || Caster sends a surging tremor in a wave through the ground dealing Non-Lethal damage with a successful Casting Roll, which may be modified by targets' Magic Defense. Targets hit by the wave must succeed against an additional Physical Magic Resistance roll vs. Casting or are knocked [[Conditions#Prone|Prone]]. Standing from prone requires a Move action. If a climbing or balancing target would be knocked prone, instead they fall and may suffer additional damage. | |||
|} | |} | ||
[[Category:Spells]] | |||
[[Category:Magecraft]] | |||
[[Category:Earth Sphere]] |
Latest revision as of 12:27, 11 March 2024
Required | Earth Sphere 3 |
Range | 20 yards long |
Area | 5 yards wide |
Duration | Instant |
Casting | Verbal, Somatic |
Cast Action | Standard |
Mana Cost | 2 |
Effect | Caster sends a surging tremor in a wave through the ground dealing Non-Lethal damage with a successful Casting Roll, which may be modified by targets' Magic Defense. Targets hit by the wave must succeed against an additional Physical Magic Resistance roll vs. Casting or are knocked Prone. Standing from prone requires a Move action. If a climbing or balancing target would be knocked prone, instead they fall and may suffer additional damage. |