Fast Healing: Difference between revisions
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|- | |- | ||
| Required || | | Required || [[Wolf Discipline]] 3 | ||
|- | |- | ||
| | | Range || Self | ||
|- | |- | ||
| | | Target Area || Self | ||
|- | |- | ||
| | | Activation Action || Fast | ||
|- | |- | ||
| Cost || | | Activation Cost || 2 Mana | ||
|- | |- | ||
| | | Duration || Rank Rounds | ||
Active | |- | ||
| Passive Effect || The adept now heals at double the normal natural rate. She regains 2 Lethal with a full night of rest, and 2 Non-Lethal every 15 minutes. A successful [[Medicine Skill|Medicine]] skill check grants 2 additional Lethal healing with a night of rest instead of 1. If the adept has been incapacitated and is bound, she may return to 1 Health instead of 0. | |||
|- | |||
| Active Effect || When receiving magical healing, the adept regains one (1) additional point of Lethal healing. | |||
|} | |} | ||
Latest revision as of 11:32, 22 March 2024
Required | Wolf Discipline 3 |
Range | Self |
Target Area | Self |
Activation Action | Fast |
Activation Cost | 2 Mana |
Duration | Rank Rounds |
Passive Effect | The adept now heals at double the normal natural rate. She regains 2 Lethal with a full night of rest, and 2 Non-Lethal every 15 minutes. A successful Medicine skill check grants 2 additional Lethal healing with a night of rest instead of 1. If the adept has been incapacitated and is bound, she may return to 1 Health instead of 0. |
Active Effect | When receiving magical healing, the adept regains one (1) additional point of Lethal healing. |