Spectral Armor: Difference between revisions

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   | Spirit Type(s) ||  Ghost 2
   | Required ||  [[Ghost Shaman]] 2
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   | Range || Touch
   | Range || Touch
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   | Area || 1 Target  
   | Area || 1 Target
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   | Duration || 1 Day
   | Duration || 24 hours
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Effect ||  Conjures a spiritual nimbus around the caster which provides Rank Physical Defense that is immune to mundane forms of armor piercing. The spirit granting this spell may only protect one target at a time. While near a Hallow, Spectral Armor also provides Light Cover (-2 Ranged Physical and Magical Defense attacks).
  | Cast Action ||  Standard
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  | Mana Cost ||  1
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   | Effect ||  Conjures a spiritual nimbus around the target which provides Rank + 1 Armor Value that is immune to Armor Piercing. This defense does not stack with other sources of Armor Value, and may not benefit from further Enhancement bonuses or be enchanted like physical armor.  
 
The spirit granting this spell may only protect one target at a time. While near a Hallow, Spectral Armor provides a +1 Defense bonus against Spirits. At Rank 3 this bonus increases to +2, and again at Rank 5 to +3.
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[[Category:Spells]]
[[Category:Shamanism]]
[[Category:Ghost Shaman]]
[[Category:Armor Spells]]

Latest revision as of 20:10, 11 April 2024

Required Ghost Shaman 2
Range Touch
Area 1 Target
Duration 24 hours
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1
Effect Conjures a spiritual nimbus around the target which provides Rank + 1 Armor Value that is immune to Armor Piercing. This defense does not stack with other sources of Armor Value, and may not benefit from further Enhancement bonuses or be enchanted like physical armor.

The spirit granting this spell may only protect one target at a time. While near a Hallow, Spectral Armor provides a +1 Defense bonus against Spirits. At Rank 3 this bonus increases to +2, and again at Rank 5 to +3.