Mounted Combat: Difference between revisions

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! Rank !! Name !! Description
! Rank !! Name !! Description
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| 1 || Combat Trained || When on a trained mount you only need to succeed on a single ride check for the encounter instead of for each maneuver attempted. If circumstances would require an additional ride check (such as your mount taking damage) you gain +1 to the check. This increases to +2 at Rank 3, and +3 at Rank 5.
| 1 || Combat Trained || When on a Trained mount, you only need to a single sucessful [[Ride Skill]] check to guide your mount's actions for an encounter instead of for each action attempted. If circumstances would require an additional Ride check (such as trying to control your mount after taking damage), you gain a +1 Proficiency bonus to the attempt. This increases to +2 at Rank 3, and +3 at Rank 5.
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| 2 || Mounted Maneuvers || When on a trained mount, you may direct your mount's movement as a Fast Action instead of a Move Action. Maneuvers and abilities which require a Full Round action may be performed while moving at your mount's full range.
| 2 || Mounted Maneuvers || When on a Trained mount, you may direct your mount's actions as a Fast Action instead of a Move Action. Additionally, the rider's maneuvers and abilities which would otherwise require a Full Round action may be performed while the mount uses its full range of Movement.
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[[Category:Benefits]]
[[Category:Benefits]]

Revision as of 12:00, 14 April 2024

Requirements

  • Dexterity OR Strength 3, Ride 3
  • Ranks 1-2, 1 CC point per Rank or 3 GXP x Rank

Effects

Rank Name Description
1 Combat Trained When on a Trained mount, you only need to a single sucessful Ride Skill check to guide your mount's actions for an encounter instead of for each action attempted. If circumstances would require an additional Ride check (such as trying to control your mount after taking damage), you gain a +1 Proficiency bonus to the attempt. This increases to +2 at Rank 3, and +3 at Rank 5.
2 Mounted Maneuvers When on a Trained mount, you may direct your mount's actions as a Fast Action instead of a Move Action. Additionally, the rider's maneuvers and abilities which would otherwise require a Full Round action may be performed while the mount uses its full range of Movement.