Air Spirit: Difference between revisions

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Air Elementals are capable of Flight. They gain Lightning Immunity equal to Rank, and are immune to the [[Shock]] effect. Air elementals may unleash a bolt of pressurized air to attack targets from a range of Rank x 5 yards. Base Speed of 7.


==Special Ability==
==Special Ability==
Air Elementals are capable of Flight. They gain Lightning Immunity equal to Rank, and are immune to the [[Shock]] effect. Air elementals may unleash a bolt of pressurized air to attack targets from a range of Rank x 5 yards. Base Speed of 7.
When manifested, Air Spirits are capable of Flight, and  may attack from range by unleashing a bolt of pressurized air. They gain Lightning Immunity equal to their Rank, and are immune to the [[Conditions#Shock|Shock]] effect. They are immune to Poison and Disease.


==Rank 1==
==Rank 1==
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  Physical Defense:  6 (6 dodge); 2 Physical Damage Reduction
  Physical Defense:  6 (6 dodge); 2 Physical Damage Reduction
  Magical Defense: 3; 2 Magical Damage Resistance
  Magical Defense: 3; 2 Magical Damage Reduction
  Magic Resistance: 11d10
  Magic Resistance: 11d10


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  Initiative: +1
  Initiative: +1
  Speed: 17  
  Speed: 17  
==Rank 6==
Health: 19
Vigor: 10
Physical Defense: 13 (8 dodge, 2 armor, 3 ascension); 3 Damage Reduction
Magical Defense: 8; 3 Magical Damage Resistance
Magic Resistance: 13
Attack: 17 (250 yard range)
Initiative: +2
Speed: 23


[[Category:Monster Guide]]
[[Category:Monster Guide]]

Latest revision as of 14:19, 12 July 2024

Special Ability

When manifested, Air Spirits are capable of Flight, and may attack from range by unleashing a bolt of pressurized air. They gain Lightning Immunity equal to their Rank, and are immune to the Shock effect. They are immune to Poison and Disease.

Rank 1

Health: 4
Vigor: 0
Physical Defense: 1 (1 dodge)
Magical Defense: 1
Magic Resistance: 9
Attack: 4 (5 yard range)
Initiative: +1
Speed: 13

Rank 2

Health: 6
Vigor: 2
Physical Defense: 3 (2 dodge, 1 armor); 1 Physical Damage Reduction
Magical Defense: 1; 1 Magical Damage Reduction
Magic Resistance: 9
Attack: 5 (10 yard range)
Initiative: +1
Speed: 13

Rank 3

Health: 8
Vigor: 4
Physical Defense: 4 (4 dodge); 1 Damage Reduction
Magical Defense: 2; 1 Magical Damage Reduction
Magic Resistance: 9
Attack: 9 (15 yard range)
Initiative: +1
Speed: 13

Rank 4

Health: 10
Vigor: 8
Physical Defense: 5 (5 dodge); 2 Damage Reduction
Magical Defense: 3; 2 Magical Damage Reduction
Magic Resistance: 9
Attack: 10 (20 yard range)
Initiative: +1
Speed: 15

Rank 5

Health: 15
Vigor: 8
Physical Defense:  6 (6 dodge); 2 Physical Damage Reduction
Magical Defense: 3; 2 Magical Damage Reduction
Magic Resistance: 11d10
Attack: 14 (25 yard range)
Initiative: +1
Speed: 17