Wrath Domain: Difference between revisions

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(update Domain page, adding Retribution, changing Berserking to Rage, and updating wording/descriptions while adding links to individual power pages)
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'''Domain Power:''' Righteous Fury - Once per day the channeler may activate this power as a Free Action, gaining +2 Strength +2 Constitution +1 Willpower, and suffering -2 dodge for one hour.
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==Domain Power: [[Vendetta]]==
Once per encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per encounter at Rank 3, or three times per encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.
==Rage==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Rage'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Berserker’s Fury]] || Righteous Fury becomes Berserker’s Fury, providing more powerful bonuses at the cost of the channeler's focus.
| 1 || [[Indomitable]] || Remain conscious despite taking damage.
|-
|-
| 2 || [[Ignore Pain]] || While under the influence of Berserker’s Fury, the channeler ignores would and fatigue penalties.
| 2 || [[Berserker’s Fury]] || Go into a rage, gaining powerful bonuses but losing focus.
|-
|-
| 3 || [[Endless Rage]] || The channeler may now utilize Berserker's Fury multiple times per day.
| 3 || [[Endless Rage]] || The channeler may now utilize Berserker's Fury multiple times per day.
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| 4 || [[Primal Shout]] || The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
| 4 || [[Primal Shout]] || The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
|-
|-
| 5 || [[Mindless Fury]] || Berserker's Fury evolves to provide even more powerful bonuses, additionally rendering the caster immune to mind-affecting abilities.
| 5 || [[Mindless Fury]] || Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.
|}
|}


==Vengeance==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Vengeance'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Sense Enemy]] || The channeler vows to regard creatures of a chosen subtype her Sworn Enemy, gaining a spell that enables the channeler to more easily locate and identify them.  
| 1 || [[Sworn Enemy]] || The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
|-
|-
| 2 || [[Seek and Destroy]] || The channeler gains bonuses when attempting skill checks related to the her Sworn Enemy.
| 2 || [[Sense Enemy]] || The channeler gains a spell that enables her to identify nearby Sworn Enemies.  
|-
|-
| 3 || [[Chosen Foe]] || During combat, the channeler may designate an attacker as her Chosen Foe and gain bonuses when engaging them for the duration of combat.
| 3 || [[Seek and Destroy]] || The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
|-
|-
| 4 || [[Know Thy Foe]] || Divine magic provides the channeler with innate understanding of her Chosen Foe's movements, providing additional protection.
| 4 || [[Hypervigilance]] || The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
|-
|-
| 5 || [[Foe Bane]] || Once per day, the channeler may attempt a devastating attack on her Chosen Foe.
| 5 || [[Know Thy Foe]] || Gain divine insight into an enemy's actions.
|}
|}


==Vehemence==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Retribution'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || ||  
| 1 || [[Numb]] || The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
|-
|-
| 2 || [[Grudge]] || The channeler draws upon a well of divine fury to empower her attacks after sustaining wounds in combat.  
| 2 || [[Reckless]] || The caster uses magic to empower physical attacks, at risk of harming herself.
|-
|-
| 3 || [[Vengeful Seal]] || After falling prey to an incoming spell, the channeler may call upon divine energy to prevent it from being used again for a time.  
| 3 || [[Adamant]] || A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
|-
|-
| 4 || ||  
| 4 || [[Defiant]] || The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
|-
|-
| 5 || [[Eye for an Eye]] || A divine link is formed between the channeler and an enemy, mirroring damage inflicted on the channeler back onto her attacker.
| 5 || [[Vindictive]] || The caster automatically retaliates against the Chosen Foe with divine Wrath magic.
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 18:16, 19 July 2024

Domain Power: Vendetta

Once per encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per encounter at Rank 3, or three times per encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.

Rage

Rank Power Description
1 Indomitable Remain conscious despite taking damage.
2 Berserker’s Fury Go into a rage, gaining powerful bonuses but losing focus.
3 Endless Rage The channeler may now utilize Berserker's Fury multiple times per day.
4 Primal Shout The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
5 Mindless Fury Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.

Vengeance

Rank Power Description
1 Sworn Enemy The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
2 Sense Enemy The channeler gains a spell that enables her to identify nearby Sworn Enemies.
3 Seek and Destroy The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
4 Hypervigilance The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
5 Know Thy Foe Gain divine insight into an enemy's actions.

Vehemence

Rank Power Description
1 Numb The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
2 Reckless The caster uses magic to empower physical attacks, at risk of harming herself.
3 Adamant A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
4 Defiant The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
5 Vindictive The caster automatically retaliates against the Chosen Foe with divine Wrath magic.