Fighting Style: One Hand & Shield: Difference between revisions

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|Rank 4
|Rank 4
||Mobility
||Mobility
||Character may perform Shield Block as a Standard Action instead of a Full Round Action. This allows the character to move on their turn, then ready a Shield Block.
||Character may ready Shield Block as a Standard Action instead of a Full Round Readied Action. This allows the character to move on their turn, then ready a Shield Block.
|-
|-
|Rank 5
|Rank 5

Revision as of 13:57, 29 December 2017

Req. 1 Handed Melee Weapons 2

Rank 1 Shield Wall While using a shield you gain Parry bonus equal to 4 - Base Shield Bonus to a maximum of Rank.
Rank 2 Shield Block You may ready an action to counter a melee attack within reach before your next action. When attempting to counter an attack in this way, make an opposed attack roll using the wielded weapon skill vs. the attacker's unmodified attack roll. Your attack roll gains a bonus equal to your Shield Bonus + Shield Enhancement. If your opposed roll is greater than the attack roll, you counter the attack preventing it from dealing damage. Attacks prevented in this way do not activate wards, reactive armors, or other defenses unless they explicitly state otherwise.
Rank 3 Protection You gain +1 Shield Bonus +1 Armor Penetration Reduction whenever you are granted a shield bonus to defense.
Rank 4 Mobility Character may ready Shield Block as a Standard Action instead of a Full Round Readied Action. This allows the character to move on their turn, then ready a Shield Block.
Rank 5 Block & Strike Character may perform a Shield Block and a regular melee attack as a Full Round action.