Rejuvenating Elixir: Difference between revisions
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m (Kcollins moved page Elixir of a Rejuvenating Spirit to Rejuvenating Elixir) |
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| Range || Touch | | Range || Touch | ||
|- | |- | ||
| Area || 1 | | Area || 1 Flask | ||
|- | |- | ||
| Duration || | | Duration || 24 hours | ||
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| Casting || Verbal, Somatic, | | Casting || Verbal, Somatic, Component (Pure Water) | ||
|- | |- | ||
| Cast Action || | | Cast Action || 10 minute ritual | ||
|- | |- | ||
| Mana Cost || 3 | | Mana Cost || 3 | ||
|- | |- | ||
| Effect || Infuse a flask of | | Effect || Infuse a flask of Pure Water with a water spirit to provide rejuvenating properties. Provides Rank doses, each dose heals 1 lethal damage. A dose of the Elixir is effective on a target once per hour. Additional doses consumed by the same target within the same hour are wasted. The Elixir loses its potency 24 hours after creation. | ||
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Revision as of 19:42, 30 April 2020
Required | Water Shaman 2 |
Range | Touch |
Area | 1 Flask |
Duration | 24 hours |
Casting | Verbal, Somatic, Component (Pure Water) |
Cast Action | 10 minute ritual |
Mana Cost | 3 |
Effect | Infuse a flask of Pure Water with a water spirit to provide rejuvenating properties. Provides Rank doses, each dose heals 1 lethal damage. A dose of the Elixir is effective on a target once per hour. Additional doses consumed by the same target within the same hour are wasted. The Elixir loses its potency 24 hours after creation. |