Danger Sense: Difference between revisions
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| Duration || 1 round | | Duration || 1 round | ||
|- | |- | ||
| Cast Action || | | Cast Action || Reactive | ||
|- | |- | ||
| Cost || (Passive) Free, (Active) 2 Mana | | Cost || (Passive) Free, (Active) 2 Mana | ||
|- | |- | ||
| Effect || Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility. | | Effect || Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility. | ||
Active: Ignore Rank dodge reduction for one round. (Ex. Viper Strike, Steady Shot, Quicksilver weapons, or dodge reduction due to multiple attacks in a round) | Active: Ignore Rank dodge reduction on incoming attacks for one round. This ability does not count against your normal action limits for the round. (Ex. Viper Strike, Steady Shot, Quicksilver weapons, or dodge reduction due to multiple attacks in a round) | ||
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Revision as of 03:28, 6 May 2020
Required | Wolf Discipline 3 |
Area | Self |
Duration | 1 round |
Cast Action | Reactive |
Cost | (Passive) Free, (Active) 2 Mana |
Effect | Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility.
Active: Ignore Rank dodge reduction on incoming attacks for one round. This ability does not count against your normal action limits for the round. (Ex. Viper Strike, Steady Shot, Quicksilver weapons, or dodge reduction due to multiple attacks in a round) |