Rejuvenating Elixir: Difference between revisions

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[[Category:Spells]]
[[Category:Spells]]
[[Category:Rituals]]
[[Category:Shamanism]]
[[Category:Shamanism]]
[[Category:Water Shaman]]
[[Category:Water Shaman]]

Revision as of 14:59, 11 May 2020

Required Water Shaman 2
Range Touch
Area 1 Flask
Duration Instant, 24 hours of potency
Casting Verbal, Somatic, Component (Pure Water)
Cast Action 1 minute ritual
Mana Cost 3
Effect Infuse a flask of Pure Water with a water spirit's energy to provide Rank doses of an elixir with healing properties. Quaffing a dose immediately provides Rank magical healing. A dose of the Elixir is effective on a target once per hour. Additional doses consumed by the same target within the same hour are wasted. The Elixir loses its potency 24 hours after creation.