Slay Living: Difference between revisions

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   | Range ||  Sight
   | Range ||  Sight
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   | Area ||  1 target
   | Area ||  1 Target
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   | Duration ||  Instant
   | Duration ||  Instant
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal
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   | Cast Action ||  Standard
   | Cast Action ||  Standard
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|-
   | Mana Cost ||  2
   | Cost ||  2 Mana
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|-
   | Push || +1 Potency
   | Push || +1d10 to cast roll per Push
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   | Defense || Magic Resistance
   | Defense || Special
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   | Effect ||  A ghostly hand reaches out to a foe within the caster's line of sight. The hand is immaterial and causes no harm to living beings other than the target. If the target has a Magic Resist bonus, subtract an equal number of dice from your dice pool. If they have a Magic Resist penalty instead add an equal number of dice to your dice pool. Afterward, if successes are equal or greater to the target’s current Health, the target dies immediately. If the spell fails to kill the target, it deals 1 point of lethal damage instead. The target must be a living creature, Slay does not affect undead, constructs, or material. This is a magical effect and targets get no additional defense from dodge.
   | Effect ||  The caster evokes a death spell that may be directed at any living creature within their line of sight.  
 
If the target has a Magic Resist bonus, subtract an equal number of dice from your dice pool. If they have a Magic Resist penalty instead add an equal number of dice to your dice pool. Afterward, if successes are equal or greater to the target’s current Health, the target dies immediately. If the spell fails to kill the target, it deals 1 point of lethal damage instead.  
 
Slay does not affect undead, constructs, or material. This is a magical effect and targets get no additional defense from dodge.
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Latest revision as of 20:31, 18 August 2020

Required Seed: Slay 3
Range Sight
Area 1 Target
Duration Instant
Casting Verbal
Cast Action Standard
Cost 2 Mana
Push +1d10 to cast roll per Push
Defense Special
Effect The caster evokes a death spell that may be directed at any living creature within their line of sight.

If the target has a Magic Resist bonus, subtract an equal number of dice from your dice pool. If they have a Magic Resist penalty instead add an equal number of dice to your dice pool. Afterward, if successes are equal or greater to the target’s current Health, the target dies immediately. If the spell fails to kill the target, it deals 1 point of lethal damage instead.

Slay does not affect undead, constructs, or material. This is a magical effect and targets get no additional defense from dodge.