Summon Outsider: Difference between revisions

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   | Push ||  +1d10 to cast roll per Push
   | Push ||  +1d10 to cast roll per Push
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   | Effect || Each Rank of Seed Summon allows the caster to learn 1 type of Outsider to summon for that rank.
   | Effect || The caster performs a 10-minute ritual to summon and bind an Outsider to their will. This ritual includes the preparation of a summoning circle in an open space at least 8 yards wide. The ritual forms a gate to the caster's chosen plane, and summons a chosen Outsider type to the current plane. Each Rank of Seed Summon allows the caster to learn one type of Outsider to summon for that rank (e.g. Succubus for a Rank 3 Pandemonium summoner). The Outsider chosen may have a rank of the caster's Summon rank or lower.  


The caster performs a 10-minute ritual to summon and bind a chosen Outsider to their will. This ritual includes the preparation of a summoning circle in an open space at least 8 yards wide. The ritual draws on the planar energy and forms a bridge between the caster's chosen Sorcery plane, and calls a chosen outsider to the current plane. The outsider chosen may have a rank of the caster's Summon rank or lower, plus any relevant pushing. The caster makes an opposed roll vs the outsider's Rank x 2 to bind the outsider to their will.
The caster needs a number of successes to bind the Outsider to their will:


If the binding is not successful, the outsider may return across the bridge to the source plane, or may remain in the plane it was drawn to. IF the outsider remains in the circle, it may return across the bridge for as long as the caster is alive, however the bridge collapses if the caster is killed. If the outsider is successful in killing the summoner, it may make an instant free action to ride the collapsing bridge back to the plane it was drawn from. Failure to exercise this option leaves the outsider trapped in the current plane until killed or banished.
{|
|+ '''Successes Required'''
! < Seed Rank !! = Seed Rank !! +1 Seed Rank !! +2 Seed Rank !! +3 Seed Rank
|-
|1
||2
||Outsider Rank + 1
||Outsider Rank + 2
||Outsider Rank + 3
|}


If the binding is successful, the outsider is placed under the control of the caster for the duration of the spell, and the bridge becomes maintained and mobile with the caster. The outsider may be dismissed or manifested across the bridge as a Fast Action. If a dismissed outsider is manifested, that outsider may not act until the following round due to the time needed to adjust to their surroundings. When the spell duration expires, the outsider is sent back across the bridge to the plane it was drawn from, then the bridge collapses and the bindings are removed. If the caster is killed with the outsider dismissed, the bridge is gone and the outsider may not return. If the caster is killed with the outsider manifested, it may choose to follow the bridge back as a free action. Failure to exercise this option leaves the outsider trapped in the current plane until killed or banished.
If the binding is successful, the Outsider is placed under the control of the caster for the duration of the spell. The Outsider may be dismissed to their own plane or manifested (returned from their plane) as a Standard Action. If a dismissed outsider is manifested, they may not act until the following round due to the time needed to adjust to their surroundings. When the spell duration expires, the outsider is sent back to the plane it was drawn from, and the bindings are removed. If the caster is killed with the outsider manifested, it may either return to its home plane, or remain for the remainder of the duration. A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.


A maximum of Rank Outsiders may be bound at one time.
If the binding fails, the outsider may either return to its home plane, or remain for up to 24 hours. If the Outsider remains, it may torment, or kill the caster, but it may also return to its own plane at will.
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Revision as of 00:46, 19 August 2020

Required Seed: Summon 2
Range Self
Area Special
Duration 24 Hours
Casting Verbal, Somatic
Cast Action Special
Cost Summoned Outsider Rank - 1 Mana
Push +1d10 to cast roll per Push
Effect The caster performs a 10-minute ritual to summon and bind an Outsider to their will. This ritual includes the preparation of a summoning circle in an open space at least 8 yards wide. The ritual forms a gate to the caster's chosen plane, and summons a chosen Outsider type to the current plane. Each Rank of Seed Summon allows the caster to learn one type of Outsider to summon for that rank (e.g. Succubus for a Rank 3 Pandemonium summoner). The Outsider chosen may have a rank of the caster's Summon rank or lower.

The caster needs a number of successes to bind the Outsider to their will:

Successes Required
< Seed Rank = Seed Rank +1 Seed Rank +2 Seed Rank +3 Seed Rank
1 2 Outsider Rank + 1 Outsider Rank + 2 Outsider Rank + 3

If the binding is successful, the Outsider is placed under the control of the caster for the duration of the spell. The Outsider may be dismissed to their own plane or manifested (returned from their plane) as a Standard Action. If a dismissed outsider is manifested, they may not act until the following round due to the time needed to adjust to their surroundings. When the spell duration expires, the outsider is sent back to the plane it was drawn from, and the bindings are removed. If the caster is killed with the outsider manifested, it may either return to its home plane, or remain for the remainder of the duration. A maximum of Rank Outsiders may be bound at one time, and only one may be manifested at a time.

If the binding fails, the outsider may either return to its home plane, or remain for up to 24 hours. If the Outsider remains, it may torment, or kill the caster, but it may also return to its own plane at will.