Conjure Materials: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
| Cast Action || Standard | | Cast Action || Standard | ||
|- | |- | ||
| | | Cost || Free | ||
|- | |- | ||
| Push || +1 cubic yard to Area per Push | | Push || +1 cubic yard to Area per Push |
Revision as of 23:35, 22 August 2020
Required | Seed: Conjure 1 |
Range | 5 yards |
Area | 1 cubic yard |
Duration | Concentration |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | Free |
Push | +1 cubic yard to Area per Push |
Effect | The caster is able to conjure basic planar materials, and form them into simple shapes. These shapes may be barriers (flat, circular, semi-circular walls), spikes, ramps, bridges, or other simple shapes with Storyteller approval. The conjuration takes several seconds to form and assume the shape the caster desires and cannot be used offensively, such as conjuring spikes into a conscious target. |