Wight: Difference between revisions
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|Health: || | |Health: || 10 | ||
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|Physical Defense: || 5 (4 dodge, 1 natural armor) | |Physical Defense: || 5 (4 dodge, 1 natural armor) |
Latest revision as of 19:07, 24 August 2020
These powerful and cunning enemies are the bane of the living, seeking to fulfill their masters wishes cleverly and directly. Often acting as commanders of other Revenants, the Wight’s draining touch is a powerful asset to their arsenal but they use it cautiously, preferring to use ranged weapons, or surround a target to maximize their chances of draining their life force.
Health: | 10 |
Physical Defense: | 5 (4 dodge, 1 natural armor) |
Magic Defense: | 2 |
Magic Resistance: | 7d10 |
Attack: | 10 (Claws) |
Speed: | 11 |
Initiative: | +2 |
Special Qualities: |
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