Seed: Scry: Difference between revisions

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| 4 || [[Planar Link]] || Caster gains an awareness of a target's location.
| 4 || [[Planar Link]] || Caster gains an awareness of a target's location.
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|-
| 5 || ||  
| 5 || [[Project Construct]] || Creates a magical construct which can travel through reflections.
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!Description
!Description
|-
|-
| [[Seed:_Transport|Transport]] 3, [[Seed:_Scry|Scry]] 2
| [[Seed:_Portal|Portal]] 3, [[Seed:_Scry|Scry]] 2
|| [[Defensive Portal]]  
|| [[Through the Looking Glass]]  
|| See an incoming attack and dodge into a Planar Passage.
|| Portal to destinations viewed through a [[Magic Mirror]].
|-
|-
| [[Seed:_Scry|Scry]] 3, [[Seed:_Slay|Slay]] 2
| [[Seed:_Scry|Scry]] 3, [[Seed:_Slay|Slay]] 2

Latest revision as of 11:04, 17 January 2022

Note: All Seed: Scry abilities follow the standard rules around what concealment spells may be pierced by which Detection Spells.

Rank Name Description
1 Magic Aura The caster may view magical auras.
2 Magic Mirror View a target through a reflection.
3 Glean Secrets Gain answers to nearly any question.
4 Planar Link Caster gains an awareness of a target's location.
5 Project Construct Creates a magical construct which can travel through reflections.


Fusion Spells: These spells are available with the required Ranks from both listed Seeds.

Required Ranks Name Description
Portal 3, Scry 2 Through the Looking Glass Portal to destinations viewed through a Magic Mirror.
Scry 3, Slay 2 Black Mirror The caster may cast death magic on targets revealed in the black mirror regardless of distance.