Races: Difference between revisions
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Ten playable races exist within Lorithandar, each with their own special features and attributes that make them unique. Note that some races may be incompatible with the region or story which a Storyteller chooses to use. Elari in particular are noted to be particularly challenging to play, and careful consideration should be taken when incorporating an Elari character into a player campaign. | |||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
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Some races have a Favored Stat(istic). This denotes how that race is typically just a bit more potent in that area. A bit more dexterous, a bit stronger, a bit smarter. When players spend points at character creation to purchase that Favored Stat, the cost for Rank 4 is reduced by 1. When players spend GXP after character creation to raise that Favored Stat, the cost for Rank 4 is reduced by 10gxp. See the chart in the Primary Stat section for how the points spend changes. | Some races have a Favored Stat(istic). This denotes how that race is typically just a bit more potent in that area. A bit more dexterous, a bit stronger, a bit smarter. When players spend points at character creation to purchase that Favored Stat, the cost for Rank 4 is reduced by 1. When players spend GXP after character creation to raise that Favored Stat, the cost for Rank 4 is reduced by 10gxp. See the chart in the Primary Stat section for how the points spend changes. | ||
== | =Playable Races= | ||
The most common playable races are High Elf, Wild Elf, Wood Elf, Faerie, Feran, Human, Svaald, and Troll. | |||
The | |||
==Elves== | ==Elves== | ||
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{{Main|Troll}} | {{Main|Troll}} | ||
Trolls are a hulking, rock-like race of warriors whose internalized magic makes them larger, tougher and physically stronger than any other mortal race. They average 9’ tall and several hundred pounds in weight. A troll's thick leather hide secretes a fluid that hardens into calcified, stony armor across its body. Translucent white membranes and pronounced brow ridges protect their eyes; their ears lack external auricles. Though they are supernaturally strong and tough, they have limited ability with magic. | Trolls are a hulking, rock-like race of warriors whose internalized magic makes them larger, tougher and physically stronger than any other mortal race. They average 9’ tall and several hundred pounds in weight. A troll's thick leather hide secretes a fluid that hardens into calcified, stony armor across its body. Translucent white membranes and pronounced brow ridges protect their eyes; their ears lack external auricles. Though they are supernaturally strong and tough, they have limited ability with magic. | ||
==Half Breeds== | |||
{{Main|Half Breeds}} | |||
Although rare, some of the races in Lorithandar can generate mixed-breed offspring. These offspring have a mix of their parents' benefits depending on how they were raised. | |||
=Races Requiring Special Consideration= | |||
==Elari== | |||
{{Main|Elari}} | |||
The Elari are an ageless, androgynous demonic race with glowing red eyes and bone-white skin covered with arcane tattoos. Elari are taller than human height, averaging over 6' tall, but tend to be thinner, with their naturally white hair often dyed black or other vivid colors. A pointy-toothed smile and small, bony protrusions on face and arms are a dead giveaway that you're looking at one of the Elari. | |||
==Lichborne== | ==Lichborne== | ||
{{Main|Lichborne}} | {{Main|Lichborne}} | ||
Lichborne are beings who have voluntarily transformed themselves into immortal undead upon reaching maturity. This practice is most common among the half-Wild Elf Devinites of Karn, or by those Wild Elves who reside in Elarum. Newly transformed Lichborne appear as pale, cold, humanoids. However, the older they get, the more their corporeal form breaks down, eventually becoming entirely skeletal. | Lichborne are beings who have voluntarily transformed themselves into immortal undead upon reaching maturity. This practice is most common among the half-Wild Elf Devinites of Karn, or by those Wild Elves who reside in Elarum. Newly transformed Lichborne appear as pale, cold, humanoids. However, the older they get, the more their corporeal form breaks down, eventually becoming entirely skeletal. | ||
=Non-Player Races= | =Non-Player Races= |
Revision as of 10:12, 30 July 2022
Races
Ten playable races exist within Lorithandar, each with their own special features and attributes that make them unique. Note that some races may be incompatible with the region or story which a Storyteller chooses to use. Elari in particular are noted to be particularly challenging to play, and careful consideration should be taken when incorporating an Elari character into a player campaign.
Racial Modifiers
Each race has a series of racial modifiers which indicates cultural or physical characteristics that have granted benefits or disadvantages. These modifiers will include at least one Favored Source.
Favored Source
Each race has at least one Favored Source you may choose for free at character creation. This is a Source commonly associated with a given race. For example, Trolls are often Adepts but rarely ever Mages. You may choose a non-Favored Source by purchasing the Favored Source Training for 2 Benefit Points.
Favored Statistic
Some races have a Favored Stat(istic). This denotes how that race is typically just a bit more potent in that area. A bit more dexterous, a bit stronger, a bit smarter. When players spend points at character creation to purchase that Favored Stat, the cost for Rank 4 is reduced by 1. When players spend GXP after character creation to raise that Favored Stat, the cost for Rank 4 is reduced by 10gxp. See the chart in the Primary Stat section for how the points spend changes.
Playable Races
The most common playable races are High Elf, Wild Elf, Wood Elf, Faerie, Feran, Human, Svaald, and Troll.
Elves
Three races of elves make their homes across Lorithandar.
High Elf
High Elves have pale skin. Their light hair colors range from blonde to nearly burnished metallic silver-gold. They have very long upswept ears, and narrow slender bodies. Though not often inclined toward athletic pursuits, they are the most magically gifted of the elven peoples and their society is one of the most advanced.
Wild Elf
Wild Elves have dark skin ranging from dark brown to nearly black. Their hair is dark and they tend to be much more heavily muscled and compact than other elves, in part due to their lifestyle. They tend to be the most hardy and militant of the elven peoples and tend toward tribalism. Many other races consider them to be barbarians, however this is often not the case.
Wood Elf
Wood Elves most often have tanned or olive skin and medium/dark hair colors, though this may vary widely from region to region. They have shorter upswept ears than the noble High Elves, and broader shoulders and hips. They are the most lithe and agile of the elven peoples.
Faerie
The Faerie are small winged humanoids approximately 1’-2’ tall. They are easily recognized by their slight stature and glittering, gem-like eyes which lack pupils. A variety of flesh tones with a nearly metallic sheen and brightly colored hair are common. They appear ageless, but often act energetic and flighty which causes most people to view the race as being childlike. Regardless, they possess powerful magic and are one of the oldest races in the world.
Feran
The Feran are an agile feline race. They have cat-like faces, and their bodies are covered in lush fur from top to bottom to the tips of their very long tails. A bipedal race with reversed knees, they have paws with opposable thumbs and retractable claws. Female Feran tend to be larger and more muscular than the males.
Human
Humans are a common race, which varies drastically in appearance across different regions and cultures.
Svaald
Svaald are an ice-dwelling, blue-skinned race with voluminous manes of white hair. They tend to be shorter than the average human, with comparatively long arms for their height. Svaaldi skin tones from that of a deep ocean blue to a lighter sky blue; their eyes eyes often resemble smoothly polished gems and come in many colors. They have very broad shoulders and hips with rippling muscles.
Troll
Trolls are a hulking, rock-like race of warriors whose internalized magic makes them larger, tougher and physically stronger than any other mortal race. They average 9’ tall and several hundred pounds in weight. A troll's thick leather hide secretes a fluid that hardens into calcified, stony armor across its body. Translucent white membranes and pronounced brow ridges protect their eyes; their ears lack external auricles. Though they are supernaturally strong and tough, they have limited ability with magic.
Half Breeds
Although rare, some of the races in Lorithandar can generate mixed-breed offspring. These offspring have a mix of their parents' benefits depending on how they were raised.
Races Requiring Special Consideration
Elari
The Elari are an ageless, androgynous demonic race with glowing red eyes and bone-white skin covered with arcane tattoos. Elari are taller than human height, averaging over 6' tall, but tend to be thinner, with their naturally white hair often dyed black or other vivid colors. A pointy-toothed smile and small, bony protrusions on face and arms are a dead giveaway that you're looking at one of the Elari.
Lichborne
Lichborne are beings who have voluntarily transformed themselves into immortal undead upon reaching maturity. This practice is most common among the half-Wild Elf Devinites of Karn, or by those Wild Elves who reside in Elarum. Newly transformed Lichborne appear as pale, cold, humanoids. However, the older they get, the more their corporeal form breaks down, eventually becoming entirely skeletal.
Non-Player Races
Demihumans
Goblins
Hobgoblins
Orcs
Draeken
Tall bipedal draconic race of solitary hunters with magic cancelling powers.