Grasp of the Dead: Difference between revisions

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   | Required ||  [[Ghost Shaman]] 3
   | Required ||  [[Ghost Shaman]] 3
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   | Range || Centered on Caster
   | Range || Rank x 10 yards
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   | Area || Rank x 5 Yards Radius
   | Area || 5 yard radius
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   | Duration || Instantaneous
   | Duration || 2 rounds x Rank
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Mana Cost ||  2
   | Mana Cost ||  2
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   | Effect ||  Make a call to the Ghosts and other spirits in the area, encouraging the restless dead to grasp at the realm of the living one more time. Targets within the area must succeed on a Magic Resistance Roll vs the shaman's Casting Roll or immediately take 2 Non-Lethal damage. This increases to 3 at Rank 5.   
   | Effect ||  Make a call to the Ghosts and other spirits in the area, encouraging the restless dead to grasp at the realm of the living one more time. Upon casting, two (2) sets of ghostly arms appear within the area and immediately attempt to grapple chosen targets in or adjacent to the area. This increases to three pairs at Rank 5. Within a Hallow, Rank pairs of ghostly arms appear instead.
 
During the duration of the spell, on the caster's turn, any arms not grappling a target may move to any point in the area. The ghostly arms have the following stats:
 
* HP: 4
* Defense: 3 (3 dodge)
* Attack (Grapple): 5d10 + Rank (+2 if within a Hallow)
 
The target may make an opposed roll using Unarmed Combat or Escape Artist. If they fail, they are [[Conditions#Grappled|Grappled]] for the remaining duration of the spell. On subsequent turns, they may attempt to break the grapple. If the material is reduced to 0 HP then the grapple immediately ends. Only one such area may be created at a time.
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Latest revision as of 11:53, 23 January 2023

Required Ghost Shaman 3
Range Rank x 10 yards
Area 5 yard radius
Duration 2 rounds x Rank
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 2
Effect Make a call to the Ghosts and other spirits in the area, encouraging the restless dead to grasp at the realm of the living one more time. Upon casting, two (2) sets of ghostly arms appear within the area and immediately attempt to grapple chosen targets in or adjacent to the area. This increases to three pairs at Rank 5. Within a Hallow, Rank pairs of ghostly arms appear instead.

During the duration of the spell, on the caster's turn, any arms not grappling a target may move to any point in the area. The ghostly arms have the following stats:

  • HP: 4
  • Defense: 3 (3 dodge)
  • Attack (Grapple): 5d10 + Rank (+2 if within a Hallow)

The target may make an opposed roll using Unarmed Combat or Escape Artist. If they fail, they are Grappled for the remaining duration of the spell. On subsequent turns, they may attempt to break the grapple. If the material is reduced to 0 HP then the grapple immediately ends. Only one such area may be created at a time.