Indomitable: Difference between revisions
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m (Kcollins moved page Ignore Pain to Indomitable) |
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| Cost || Free | | Cost || Free | ||
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| Effect || | | Effect || TThis ability allows the channeler to remain conscious despite damage taken. Normally, a character falls unconscious at 0 health, and dies at a negative health equal to their maximum health. Each Rank in this Domain moves the point of unconsciousness down 1, into the negative health range. This effect stacks with the bonus provided by the Toughness benefit. This ability does not prevent the channeler from Bleeding Out. | ||
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Revision as of 00:09, 4 February 2023
Required | Wrath Domain: Rage 1 |
Range | Self |
Target Area | Self |
Duration | 1 Hour |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | Free |
Effect | TThis ability allows the channeler to remain conscious despite damage taken. Normally, a character falls unconscious at 0 health, and dies at a negative health equal to their maximum health. Each Rank in this Domain moves the point of unconsciousness down 1, into the negative health range. This effect stacks with the bonus provided by the Toughness benefit. This ability does not prevent the channeler from Bleeding Out. |