Storm Shell: Difference between revisions

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{| class="tdgrey1"
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  | Rank || 2
   | Required ||  [[Air Sphere]] 2
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   | Required Spheres ||  Air 2
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   | Range ||  Self
   | Range ||  Self
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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|-
   | Mana Cost ||  1 Mana
| Cast ||  Standard
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   | Cost ||  1 Mana
|-
|-
   | Effect ||  Conjures a bank of dense clouds in a shell around the caster which damages attackers. Ranged attackers landing a successful attack on the caster take 2 x Rank of Lethal damage in the form of static shock even if the attack damage is negated by Ward. This spell may not be combined with Fire Armor.
   | Effect ||  Casting the spell conjures a bank of dense clouds in a shell around the caster with Rank charges which damage attackers. Each time a ranged attacker lands a successful attack on the caster, a charge is expended and the attacker suffers from a burst of Rank x 2 dice of lethal Lightning damage, which does not apply [[Shock]]. This spell may not be combined with Fire Armor.  
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Air Sphere]]

Latest revision as of 00:02, 13 October 2024

Required Air Sphere 2
Range Self
Area Self
Duration 1 Hour
Casting Verbal, Somatic
Cast Standard
Cost 1 Mana
Effect Casting the spell conjures a bank of dense clouds in a shell around the caster with Rank charges which damage attackers. Each time a ranged attacker lands a successful attack on the caster, a charge is expended and the attacker suffers from a burst of Rank x 2 dice of lethal Lightning damage, which does not apply Shock. This spell may not be combined with Fire Armor.