Fireball: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
(Created page with "{| class="tdgrey1" |- | Rank || 5 |- | Required Spheres || Fire 3 |- | Range || 10 yards x Rank |- | Area || 4 yard radius |- | Duration || Instant |- | Castin...")
 
mNo edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{| class="tdgrey1"
{| class="tdgrey1"
|-
|-
   | Rank || 5
   | Required || [[Fire Sphere]] 3
|-
|-
  | Required Spheres ||  Fire 3
   | Range ||  Rank x 10 yards
|-
   | Range ||  10 yards x Rank
|-
|-
   | Area ||  4 yard radius
   | Area ||  4 yard radius
Line 13: Line 11:
   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
|-
|-
   | Effect ||  The most common destructive spell in the fire mage's arsenal. The caster sends a glowing orb hurtling from their hand which detonates in a burst of flame scorching the targets for Intelligence + Skill + Sphere Lethal damage. The flame is gone too quickly to ignite most materials, but the concussive force can cause structural damage such as destroying wooden doors.
  | Cast Action ||  Standard
|-
  | Cost ||  2 Mana
|-
   | Effect ||  The most common destructive spell in the fire mage's arsenal. The caster sends a glowing orb hurtling from their hand, which detonates in a burst of flame scorching the targets for Intelligence + Skill + Sphere Lethal damage. Damage dealt may be modified by individuals' Magical Defense. The flame is gone too quickly to ignite most materials, but the concussive force can cause structural damage, such as destroying wooden doors.
|}
|}
[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Fire Sphere]]

Latest revision as of 10:00, 11 March 2024

Required Fire Sphere 3
Range Rank x 10 yards
Area 4 yard radius
Duration Instant
Casting Verbal, Somatic
Cast Action Standard
Cost 2 Mana
Effect The most common destructive spell in the fire mage's arsenal. The caster sends a glowing orb hurtling from their hand, which detonates in a burst of flame scorching the targets for Intelligence + Skill + Sphere Lethal damage. Damage dealt may be modified by individuals' Magical Defense. The flame is gone too quickly to ignite most materials, but the concussive force can cause structural damage, such as destroying wooden doors.