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Edits / overhaul currently in progress by Aaron & Mike.
==Domain Power: Soul Departure==
 
The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. Creatures without souls (e.g. animals, constructs, or undead) do not grant Soul Charges. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge. Caster may sense the location of Hallows within 10 yards x Rank.
'''Domain Power: ''' Soul Departure: The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge.  


==Soul Reaper==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Soul Reaper'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Wraith Blade || This ritual blesses a weapon to deal +2 Divine damage to Ghosts and Undead. The caster may only possess one Wraith Blade at a time, but may recast the ritual at will.  
| 1 || [[Reaper's Mark]] || Completing a ritual enchants a physical weapon into a Soul Reaper.
|-
|-
| 2 || Soul Strike || A standard physical attack with the caster’s Wraith Blade becomes charged with energy from the Realm of the Dead. If the strike is successful the target is drained for an additional 1 Lethal. The mana for this strike is spent regardless of the success of the attack. This attack may not be combined with Maneuvers such as those from Fighting Styles. 3 Mana
| 2 || [[Soul Infusion]] || Infuses the casters Soul Reaper or an ally with a Soul Charge.
|-
|-
| 3 ||  ||  
| 3 ||  [[Soul Strike]] || The caster’s Soul Reaper becomes charged with energy from the Realm of the Dead, healing the channeler when they deal damage.
|-
|-
| 4 || Deathly Chill || The caster gains an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 4 yards. Plant life and small creatures in the area of effect are killed instantly.
| 4 || [[Deathly Chill]] || While possessing Soul Charges, project an aura of deathly chill, slowing and dealing non-lethal damage to targets in range.
|-
|-
| 5 || ||  
| 5 || [[Slaying Strike]] || Consumes Soul Charges to imbue the caster's Soul Reaper with death magic.
|}
|}


==Exorcism==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Speaker for the Dead'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Speak with Dead || Communicate with deceased spirits. The longer they have been dead the less they will remember. Caster gains +1/+2/+3 bonus to Diplomacy when conversing with Ghosts.
| 1 || [[Soul Shroud]] || Caster is hidden from the [[Sense Life]] spell and similar effects.
|-
|-
| 2 || Command Undead || Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll.
| 2 || [[Command Undead]] || Caster invokes their authority over the dead causing a variety of powerful effects.  
|-
|-
| 3 || ||  
| 3 || [[Sepulchral Orb]] || Caster throws a spectral skull at a target causing damage and fear. Deals extra damage to undead.
|-
|-
| 4 || Call of the Grave || Shout causes short duration fear in the living, and either destroys enemy undead, or draws weak ghosts from a Hallow to aid the channeler in exchange for freedom.  
| 4 || [[Peace of the Grave]] || Caster blesses a large area inhibiting undead, and protecting allies against Slay magic.
 
|-
|-
| 5 || ||  
| 5 || [[Soulfire]] || Consumes Soul Charges to conjure a deadly spectral flame.
|}
|}


==Soulkeeper==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Vessel of the Goddess'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Mark of the Goddess || A channeller of the Goddess can see a visible indication of someone who is called to the goddess, either because of imminent death, or because the goddess is blessing the taking of their life.  
| 1 || [[Last Rites]] || Ritual to aid the spirit of a deceased in reaching their final destination or ensures a corpse can never be raised as an undead.
|-
|-
| 2 || ||  
| 2 || [[Speak with Dead]] || Communicate with deceased mortal spirits even if they have gone to the Realm of the Dead.
|-
|-
| 3 || ||  
| 3 || [[Spiritual Tutor]] || A 10-minute ritual allows a deceased mortal spirit to impart expert knowledge in a chosen skill.
|-
|-
| 4 || ||  
| 4 || [[Memories of the Fallen]] || Caster can recall extensive details about a fallen mortal.
|-
|-
| 5 || The Black Hand || A deadly irrevocable curse delivered by touch.  
| 5 || [[Final Service]] || Consumes Soul Charges to return a soul into a corpse prepared by [[Last Rites]].  
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 20:51, 7 February 2023

Domain Power: Soul Departure

The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. Creatures without souls (e.g. animals, constructs, or undead) do not grant Soul Charges. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge. Caster may sense the location of Hallows within 10 yards x Rank.

Soul Reaper

Rank Power Description
1 Reaper's Mark Completing a ritual enchants a physical weapon into a Soul Reaper.
2 Soul Infusion Infuses the casters Soul Reaper or an ally with a Soul Charge.
3 Soul Strike The caster’s Soul Reaper becomes charged with energy from the Realm of the Dead, healing the channeler when they deal damage.
4 Deathly Chill While possessing Soul Charges, project an aura of deathly chill, slowing and dealing non-lethal damage to targets in range.
5 Slaying Strike Consumes Soul Charges to imbue the caster's Soul Reaper with death magic.

Exorcism

Rank Power Description
1 Soul Shroud Caster is hidden from the Sense Life spell and similar effects.
2 Command Undead Caster invokes their authority over the dead causing a variety of powerful effects.
3 Sepulchral Orb Caster throws a spectral skull at a target causing damage and fear. Deals extra damage to undead.
4 Peace of the Grave Caster blesses a large area inhibiting undead, and protecting allies against Slay magic.
5 Soulfire Consumes Soul Charges to conjure a deadly spectral flame.

Soulkeeper

Rank Power Description
1 Last Rites Ritual to aid the spirit of a deceased in reaching their final destination or ensures a corpse can never be raised as an undead.
2 Speak with Dead Communicate with deceased mortal spirits even if they have gone to the Realm of the Dead.
3 Spiritual Tutor A 10-minute ritual allows a deceased mortal spirit to impart expert knowledge in a chosen skill.
4 Memories of the Fallen Caster can recall extensive details about a fallen mortal.
5 Final Service Consumes Soul Charges to return a soul into a corpse prepared by Last Rites.