Firestorm: Difference between revisions
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{| class="tdgrey1" | {| class="tdgrey1" | ||
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| Required || [[Fire Sphere | | Required || [[Fire Sphere]] 5 | ||
|- | |- | ||
| Range || Rank x | | Range || Rank x 10 yards | ||
|- | |- | ||
| Area || | | Area || 15 yard radius | ||
|- | |- | ||
| Duration || Concentration + | | Duration || Full Round Concentration + 1 round (Maximum Rank x 2 rounds) | ||
|- | |- | ||
| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
|- | |- | ||
| Cast Action || | | Cast Action || Full Round | ||
|- | |- | ||
| Mana Cost || | | Mana Cost || 4 Mana | ||
|- | |- | ||
| Effect || The caster summons a swirling vortex of fire in the targeted area which | | Effect || The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies [[Burning]]) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly. | ||
|} | To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Magecraft]] | [[Category:Magecraft]] | ||
[[Category:Fire Sphere]] | [[Category:Fire Sphere]] | ||
Latest revision as of 10:08, 11 March 2024
Required | Fire Sphere 5 |
Range | Rank x 10 yards |
Area | 15 yard radius |
Duration | Full Round Concentration + 1 round (Maximum Rank x 2 rounds) |
Casting | Verbal, Somatic |
Cast Action | Full Round |
Mana Cost | 4 Mana |
Effect | The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies Burning) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly.
To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |} |