Firestorm: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{| class="tdgrey1" |- | Rank || 5 |- | Required Spheres || Fire 5, Mind 1, Prime 1, Air 2 |- | Range || 50 yards per rank |- | Area || 5 yard radius per rank |- |...") |
mNo edit summary |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
|- | |- | ||
| | | Required || [[Fire Sphere]] 5 | ||
|- | |- | ||
| | | Range || Rank x 10 yards | ||
|- | |- | ||
| | | Area || 15 yard radius | ||
|- | |- | ||
| | | Duration || Full Round Concentration + 1 round (Maximum Rank x 2 rounds) | ||
|- | |- | ||
| | | Casting || Verbal, Somatic | ||
|- | |- | ||
| | | Cast Action || Full Round | ||
|- | |||
| Mana Cost || 4 Mana | |||
|- | |- | ||
| Effect || The caster summons a swirling vortex of fire in the targeted area which | | Effect || The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies [[Burning]]) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly. | ||
|} | To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |} | ||
[[Category:Spells]] | |||
[[Category:Magecraft]] | |||
[[Category:Fire Sphere]] |
Latest revision as of 10:08, 11 March 2024
Required | Fire Sphere 5 |
Range | Rank x 10 yards |
Area | 15 yard radius |
Duration | Full Round Concentration + 1 round (Maximum Rank x 2 rounds) |
Casting | Verbal, Somatic |
Cast Action | Full Round |
Mana Cost | 4 Mana |
Effect | The caster summons a swirling vortex of fire in the targeted area which provides Partial Cover (-2) and deals Intelligence + Magecraft + Sphere Fire damage (which applies Burning) every round to everything in the area. Damage dealt may be modified by targets' Magic Defense. Natural cloth and papers are incinerated, wood bursts into flame, unprotected stone and metal begin to slag, and water boils rapidly.
To maintain the spell, the caster must spend a Full Round Action during subsequent rounds to maintain the spell. If she moves or casts another spell, Firestorm will persist for 1 additional round before ending. |} |