Omnivision: Difference between revisions
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(Created page with "{| class="tdgrey1" |- | Rank || 1 |- | Required Spheres || Prime 1 |- | Range || Self Only |- | Area || Light of Sight |- | Duration || Concentration |- | Cast...") |
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| Required || [[Prime Sphere]] 1 | |||
| Required | |||
|- | |- | ||
| Range || Self Only | | Range || Self Only | ||
|- | |- | ||
| Area || | | Area || Line of sight | ||
|- | |- | ||
| Duration || Concentration | | Duration || Concentration | ||
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| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
|- | |- | ||
| | | Cast Action || Standard | ||
|- | |- | ||
| | | Cost || Free | ||
|- | |- | ||
| This is a Vision spell. This spell may not be used at the same time as any other Vision spell. Vision spells are blocked by line of sight interruptions exactly the same as normal vision is. Sight range limitations due to environmental effects, lighting, or spells are not ignored or modified. | | Effect || The caster gains peripheral vision in full 360 degrees. While the caster maintains the spell, he gains a +2 competency bonus to any perception checks made in the immediate vicinity which might be classified as 'behind his back'. The bonus is not granted on perception checks for which having omnivision would not be a benefit. For example something already appearing ahead of him, someone fiddling in their pocket on the other side of a crowd, etc. | ||
This is a Vision spell. This spell may not be used at the same time as any other Vision spell. Vision spells are blocked by line of sight interruptions exactly the same as normal vision is. Sight range limitations due to environmental effects, lighting, or spells are not ignored or modified. | |||
|} | |} | ||
[[Category:Spells]] | |||
[[Category:Vision Spells]] | |||
[[Category:Magecraft]] | |||
[[Category:Earth Sphere]] |
Latest revision as of 10:41, 19 July 2023
Required | Prime Sphere 1 |
Range | Self Only |
Area | Line of sight |
Duration | Concentration |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | Free |
Effect | The caster gains peripheral vision in full 360 degrees. While the caster maintains the spell, he gains a +2 competency bonus to any perception checks made in the immediate vicinity which might be classified as 'behind his back'. The bonus is not granted on perception checks for which having omnivision would not be a benefit. For example something already appearing ahead of him, someone fiddling in their pocket on the other side of a crowd, etc.
This is a Vision spell. This spell may not be used at the same time as any other Vision spell. Vision spells are blocked by line of sight interruptions exactly the same as normal vision is. Sight range limitations due to environmental effects, lighting, or spells are not ignored or modified. |