Find Water: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required Spheres || Water 1 |- | Range || Centered on caster |- | Area || 100 yards per rank |- | Duration || Concentration |- | Casting...")
 
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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required Spheres ||  Water 1
   | Required ||  [[Water Sphere]] 1
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   | Range ||  Centered on caster
   | Range ||  Centered on caster
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   | Area ||  100 yards per rank
   | Area ||  100 yard radius
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|-
   | Duration ||  Concentration
   | Duration ||  Concentration
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|-
   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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| Cast Action || Standard
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   | Effect ||  When cast, the caster can sense the relative direction, distance, and volume of any water. Volumes as small as a a cup of water can be detected at maximum range, though relative size to other nearby water sources can confuse the sensed results. For example it would be difficult to pick out a waterskin on a floating ship. The Storyteller can use their judgment to determine any casting roll difficulty needed in such cases.
   | Effect ||  When cast, the caster can sense the relative direction, distance, and volume of any water. Volumes as small as a cup of water can be detected at maximum range, though relative size to other nearby water sources can confuse the sensed results. For example, it would be difficult to pick out a waterskin on a floating ship. The Storyteller can use their judgment to determine any casting roll difficulty needed in such cases.
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[[Category:Spells]]
[[Category:Sense Spells]]
[[Category:Magecraft]]
[[Category:Water Sphere]]

Latest revision as of 02:24, 13 August 2019

Required Water Sphere 1
Range Centered on caster
Area 100 yard radius
Duration Concentration
Casting Verbal, Somatic
Cast Action Standard
Effect When cast, the caster can sense the relative direction, distance, and volume of any water. Volumes as small as a cup of water can be detected at maximum range, though relative size to other nearby water sources can confuse the sensed results. For example, it would be difficult to pick out a waterskin on a floating ship. The Storyteller can use their judgment to determine any casting roll difficulty needed in such cases.