Raven Discipline: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
(Created the page.)
 
mNo edit summary
 
(45 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Adepts of the Raven are really cool. You should make one and dump as much GXP into this discipline as possible so the Devs have to add abilities. The '''Discipline of the Raven''' has lines in Sight Enhancements, XXXX (Super pr0n!), Knowledge & Crafting, or Cunning Fighting. Adepts of the Raven may choose prowess in [[Charm]], [[Resistance]], and [[Healing]].
Tacticians, military heroes, martial artists: Adepts of the Raven know the battlefield and their enemy, using intellect and courage to win where brawn alone would fail. The '''Discipline of the Raven''' has lines in Leadership, Combat Tactics, Lore, and Cunning Fighting. Adepts of the Raven may choose prowess in [[Charm Prowess|Charm]], [[Resistance Prowess|Resistance]], and [[Healing Prowess|Healing]].
__TOC__
__TOC__
=Rank 1=
=Rank 1=
{| class="wikitable"
{| class="wikitable"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| Raven Eyes || You suffer no penalty for Perception checks due to range. You can see details even at extreme range.
| [[Situational Awareness]] || With a successful Leadership check, ensure that the party is on the lookout and watching each others’ backs.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Tactical Retreat]] || Declare a tactical retreat and either take an extra Move Action, or grant one to an ally. 
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Quick Learner]] || Ignore penalties for untrained Intelligence-based skill checks.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Alacrity]] || Move and act slightly faster.
|}
|}


Line 16: Line 16:
{| class="wikitable"
{| class="wikitable"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Aura of Courage]] || Exude an aura of courage that grants allies morale bonuses.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Flanking Maneuver]] || Coordinate attacks with an ally to make them harder to avoid.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Raven Eyes]] || Improve vision and notice details about targets.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Defensive Stance]] || Gain bonus dodge for a matching penalty to attacks.
|}
|}


Line 28: Line 28:
{| class="wikitable"
{| class="wikitable"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Conviction]] || Fill an ally with hope, granting them a morale bonus to all skill checks.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Attack of Opportunity]] || Gain an opportunity to immediately land an extra attack on enemies moving through threatened space.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Mind Over Body]] || Ignore fatigue bonuses and meditate to enter a healing trance.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Study the Enemy]] || Carefully study the tactics, armor, and weapons of foes during combat, and take advantage of any weakness.
|}
|}


Line 40: Line 40:
{| class="wikitable"
{| class="wikitable"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Aura of Bravery]] || Gain an aura granting allies morale bonuses to magical defense and dodge.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Battle Plan]] || Formulate a plan with allies and encourage them to follow it through.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Student of Battle]] || Predict exactly how a target will move, granting attacks against them Ignore Dodge.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Blackbird Feint]] || Expose a false opening, drawing attention while readying a deadly counter-attack.
|}
|}


Line 52: Line 52:
{| class="wikitable"
{| class="wikitable"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Heroism]] || Allies ignore fatigue penalties and gain a morale bonus on their next action. 
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Tactical Advantage]] || The Adept and allies re-roll Initiative and keep the higher of the two rolls.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Diamond Mind]] || Become immune to Mind Affecting spells or abilities.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| XXXX || XXXX
| [[Moment of Perfect Clarity]] || Once per day, take a bonus turn.
|}
|}


[[Category:Disciplines]]
[[Category:Disciplines]]
[[Category:Adept]]
[[Category:Adept]]
[[Category:Charm Prowess]]
[[Category:Resistance Prowess]]
[[Category:Healing Prowess]]

Latest revision as of 19:34, 28 September 2020

Tacticians, military heroes, martial artists: Adepts of the Raven know the battlefield and their enemy, using intellect and courage to win where brawn alone would fail. The Discipline of the Raven has lines in Leadership, Combat Tactics, Lore, and Cunning Fighting. Adepts of the Raven may choose prowess in Charm, Resistance, and Healing.

Rank 1

Situational Awareness With a successful Leadership check, ensure that the party is on the lookout and watching each others’ backs.
Tactical Retreat Declare a tactical retreat and either take an extra Move Action, or grant one to an ally.
Quick Learner Ignore penalties for untrained Intelligence-based skill checks.
Alacrity Move and act slightly faster.

Rank 2

Aura of Courage Exude an aura of courage that grants allies morale bonuses.
Flanking Maneuver Coordinate attacks with an ally to make them harder to avoid.
Raven Eyes Improve vision and notice details about targets.
Defensive Stance Gain bonus dodge for a matching penalty to attacks.

Rank 3

Conviction Fill an ally with hope, granting them a morale bonus to all skill checks.
Attack of Opportunity Gain an opportunity to immediately land an extra attack on enemies moving through threatened space.
Mind Over Body Ignore fatigue bonuses and meditate to enter a healing trance.
Study the Enemy Carefully study the tactics, armor, and weapons of foes during combat, and take advantage of any weakness.

Rank 4

Aura of Bravery Gain an aura granting allies morale bonuses to magical defense and dodge.
Battle Plan Formulate a plan with allies and encourage them to follow it through.
Student of Battle Predict exactly how a target will move, granting attacks against them Ignore Dodge.
Blackbird Feint Expose a false opening, drawing attention while readying a deadly counter-attack.

Rank 5

Heroism Allies ignore fatigue penalties and gain a morale bonus on their next action.
Tactical Advantage The Adept and allies re-roll Initiative and keep the higher of the two rolls.
Diamond Mind Become immune to Mind Affecting spells or abilities.
Moment of Perfect Clarity Once per day, take a bonus turn.