Calculated Assault: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || War Domain 2 |- | Range || |- | Area || |- | Duration || |- | Casting || Verbal, Somatic |- | Cast Action || |-...")
 
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{| class="tdgrey1"
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   | Required ||  [[War Domain]] 2
   | Required ||  [[War Domain]]: Warlord 2
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   | Range ||   
   | Range ||  Rank x 10 yards
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   | Area ||   
   | Area ||  Channeler and up to Rank-1 Allies
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   | Duration ||   
   | Duration ||  Rank x 2 Rounds
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Cast Action ||   
   | Action ||  Move
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|-
   | Mana Cost ||   
   | Cost ||  1 Mana
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|-
   | Effect || 
   | Effect ||  As a Move action, the channeler shouts or otherwise signals to allies to coordinate their attacks more closely. A limited number of allies within range may reactively spend 1 Mana to gain 9-again on physical attacks for the duration.
 
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Latest revision as of 02:35, 4 March 2023

Required War Domain: Warlord 2
Range Rank x 10 yards
Area Channeler and up to Rank-1 Allies
Duration Rank x 2 Rounds
Casting Verbal, Somatic
Action Move
Cost 1 Mana
Effect As a Move action, the channeler shouts or otherwise signals to allies to coordinate their attacks more closely. A limited number of allies within range may reactively spend 1 Mana to gain 9-again on physical attacks for the duration.