Grasp of the Dead: Difference between revisions
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| Required || [[Ghost Shaman]] 3 | | Required || [[Ghost Shaman]] 3 | ||
|- | |- | ||
| Range || | | Range || Rank x 10 yards | ||
|- | |- | ||
| Area || | | Area || 5 yard radius | ||
|- | |- | ||
| Duration || | | Duration || 2 rounds x Rank | ||
|- | |- | ||
| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
|- | |- | ||
| Cast Action || | | Cast Action || Standard | ||
|- | |- | ||
| Mana Cost || 2 | | Mana Cost || 2 | ||
|- | |- | ||
| Effect || Make a call to the | | Effect || Make a call to the Ghosts and other spirits in the area, encouraging the restless dead to grasp at the realm of the living one more time. Upon casting, two (2) sets of ghostly arms appear within the area and immediately attempt to grapple chosen targets in or adjacent to the area. This increases to three pairs at Rank 5. Within a Hallow, Rank pairs of ghostly arms appear instead. | ||
During the duration of the spell, on the caster's turn, any arms not grappling a target may move to any point in the area. The ghostly arms have the following stats: | |||
* HP: 4 | |||
* Defense: 3 (3 dodge) | |||
* Attack (Grapple): 5d10 + Rank (+2 if within a Hallow) | |||
The target may make an opposed roll using Unarmed Combat or Escape Artist. If they fail, they are [[Conditions#Grappled|Grappled]] for the remaining duration of the spell. On subsequent turns, they may attempt to break the grapple. If the material is reduced to 0 HP then the grapple immediately ends. Only one such area may be created at a time. | |||
|} | |} | ||
Latest revision as of 11:53, 23 January 2023
Required | Ghost Shaman 3 |
Range | Rank x 10 yards |
Area | 5 yard radius |
Duration | 2 rounds x Rank |
Casting | Verbal, Somatic |
Cast Action | Standard |
Mana Cost | 2 |
Effect | Make a call to the Ghosts and other spirits in the area, encouraging the restless dead to grasp at the realm of the living one more time. Upon casting, two (2) sets of ghostly arms appear within the area and immediately attempt to grapple chosen targets in or adjacent to the area. This increases to three pairs at Rank 5. Within a Hallow, Rank pairs of ghostly arms appear instead.
During the duration of the spell, on the caster's turn, any arms not grappling a target may move to any point in the area. The ghostly arms have the following stats:
The target may make an opposed roll using Unarmed Combat or Escape Artist. If they fail, they are Grappled for the remaining duration of the spell. On subsequent turns, they may attempt to break the grapple. If the material is reduced to 0 HP then the grapple immediately ends. Only one such area may be created at a time. |