Watery Grave: Difference between revisions

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   | Range || Centered on Caster
   | Range || Centered on Caster
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   | Area || Rank x 5 yards long, Rank x 5 yards wide
   | Target Area || Rank x 5 yards long, Rank x 5 yards wide
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   | Duration ||  Instant
   | Duration ||  24 hours
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   | Casting ||  Verbal, Somatic, Component
   | Casting ||  Verbal, Somatic, Material
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   | Cast Action || 10 minute ritual
   | Cast Action || 10 minute ritual
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   | Mana Cost || 4
   | Mana Cost || 4
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   | Effect ||  As part of a ritual, the caster is able to imbue their prepared space with malicious intent. Those viewed as enemies by the shaman and their spirit must make a Resistance Roll vs casting stat + Shamanism skill + Water Spirit Rank upon entering the ritual space. If successful, the caster is safe until their next breath (round) in the ritual space, which would trigger another Resistance roll.
   | Effect ||  As part of a ritual, the shaman is able to imbue a prepared space with malicious intent. Those viewed as enemies by the shaman and his water spirit must make a Magic Resistance vs. Casting roll upon entering the ritual space. If successful, the target is safe until their next breath (round) in the ritual space, which would trigger another Resistance roll.


If the target fails their resistance roll, Watery Grave comes into full effect, and for the next Rank rounds they take in water instead of air, immediately beginning to drown. While drowning, they are unable to speak or concentrate for the purpose of casting spells and lose 1 lethal health per round.   
If the target fails to resist the spell, Watery Grave comes into full effect, and for the next Rank rounds they take in water instead of air, immediately beginning to drown. While drowning, they are unable to speak or concentrate for the purpose of casting spells and lose 1 lethal health per round.   


At the end of the spell, a successful Medicine roll will purge the water from their lungs and stabilize them; otherwise, they will continue to drown.  
Once removed from the cursed ground, a successful Medicine roll will purge the water from the target's lungs and stabilize them; otherwise, they will continue to drown.  
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[[Category:Spells]]
[[Category:Rituals]]
[[Category:Shamanism]]
[[Category:Shamanism]]
[[Category:Water Shaman]]
[[Category:Water Shaman]]

Latest revision as of 14:46, 13 January 2023

Required Water Shaman 5
Range Centered on Caster
Target Area Rank x 5 yards long, Rank x 5 yards wide
Duration 24 hours
Casting Verbal, Somatic, Material
Cast Action 10 minute ritual
Mana Cost 4
Effect As part of a ritual, the shaman is able to imbue a prepared space with malicious intent. Those viewed as enemies by the shaman and his water spirit must make a Magic Resistance vs. Casting roll upon entering the ritual space. If successful, the target is safe until their next breath (round) in the ritual space, which would trigger another Resistance roll.

If the target fails to resist the spell, Watery Grave comes into full effect, and for the next Rank rounds they take in water instead of air, immediately beginning to drown. While drowning, they are unable to speak or concentrate for the purpose of casting spells and lose 1 lethal health per round.

Once removed from the cursed ground, a successful Medicine roll will purge the water from the target's lungs and stabilize them; otherwise, they will continue to drown.