Magic Mirror: Difference between revisions
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{| class="tdgrey1" | {| class="tdgrey1" | ||
|- | |- | ||
| Required || [[Seed: | | Required || [[Seed: Scry]] 2 | ||
|- | |- | ||
| Range || | | Range || 1000 Miles x Rank | ||
|- | |- | ||
| Area || | | Area || 1 Target | ||
|- | |- | ||
| Duration || | | Duration || 10 minutes | ||
|- | |- | ||
| Casting || Verbal, Somatic, ( | | Casting || Verbal, Somatic, Material (requires a reflective surface) | ||
|- | |- | ||
| Cast Action || Standard | | Cast Action || Standard | ||
Line 15: | Line 15: | ||
| Mana Cost || 1 | | Mana Cost || 1 | ||
|- | |- | ||
| Push || + | | Push || +10 minutes to duration per push | ||
|- | |- | ||
| Defense || Magic Resistance | | Defense || Magic Resistance | ||
|- | |- | ||
| Effect || | | Effect || Casting this spell brings the image of a target on the same plane and their immediate surroundings to view in a reflective surface such as a mirror, pool, or crystal ball. The caster must know the target and have their image in mind when casting the spell. Unwilling targets may resist this by making an opposed Magic Resist roll. Targets failing this roll get a feeling of ‘being watched’, which may be recognized with a successful Knowledge: Magic roll. The caster may speak telepathically with a target contacted in this fashion as per [[Telepathy]] for the duration of the spell. Note that while the caster may see the immediate surroundings, they will likely not have any additional context for the target's location. | ||
|} | |} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Sorcery]] | [[Category:Sorcery]] | ||
[[Category:Seed: | [[Category:Seed: Scry]] |
Latest revision as of 13:16, 13 January 2023
Required | Seed: Scry 2 |
Range | 1000 Miles x Rank |
Area | 1 Target |
Duration | 10 minutes |
Casting | Verbal, Somatic, Material (requires a reflective surface) |
Cast Action | Standard |
Mana Cost | 1 |
Push | +10 minutes to duration per push |
Defense | Magic Resistance |
Effect | Casting this spell brings the image of a target on the same plane and their immediate surroundings to view in a reflective surface such as a mirror, pool, or crystal ball. The caster must know the target and have their image in mind when casting the spell. Unwilling targets may resist this by making an opposed Magic Resist roll. Targets failing this roll get a feeling of ‘being watched’, which may be recognized with a successful Knowledge: Magic roll. The caster may speak telepathically with a target contacted in this fashion as per Telepathy for the duration of the spell. Note that while the caster may see the immediate surroundings, they will likely not have any additional context for the target's location. |