Leech Blade: Difference between revisions

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Line 7: Line 7:
   | Area || 1 weapon
   | Area || 1 weapon
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   | Duration || 1 hour
   | Duration || 24 hours
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   | Casting || Standard
   | Casting || Standard
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   | Cost || 4 Mana
   | Cost || 4 Mana
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   | Push || +1 hour to Duration
   | Push || +24 hours to Duration
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   | Defense || Magic Resistance
   | Defense || Magic Resistance
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   | Effect ||  
   | Effect ||  


Caster's weapon is imbued with the power to drain targets. The caster may decide when the spell is cast if the weapon will drain either Health (Leech Life) or Mana (Leech Mana). The caster decides which when the spell is cast. On a successful melee attack, the target must make a Magic Resistance roll against the caster's Seed: Drain cast roll. If they fail, they lose 1 point of Health, or 1 point of Mana, and the caster gains the amount lost. A target may only be drained in this manner once per round. Leech Life may not be used on Undead or Constructs, as they do not have life energy to drain.
Caster conjures a weapon imbued with a softly glowing nimbus of power that drains struck targets. The glow is visible without magical sight, but is not bright enough to illuminate surroundings. The caster may decide when the spell is cast if the weapon will drain either Health (Leech Life) or Mana (Leech Mana). The caster decides which when the spell is cast.  


''Example'': Malatar imbues his Stygian greatsword with Leech Life. During a battle he makes a Sweeping Strike which hits three guards. Each guard must resist the leech, or Malatar heals 3 lethal damage, and the guards each take 1 damage in addition to the attack.
With each successful melee attack, the target must attempt a Magic Resistance roll against the successes rolled. If they fail, they lose 1 point of Health, or 1 point of Mana, and the caster gains the amount lost. A target may only be drained in this manner once per round. Leech Life may not be used on Undead or Constructs, as they do not have life energy to drain.
 
''Example'': Malatar conjures his Stygian greatsword with Leech Life. During a battle he makes a Sweeping Strike which hits three guards. Each guard must resist the leech, or Malatar heals 3 lethal damage, and the guards each take 1 damage in addition to the attack.
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Latest revision as of 21:45, 4 October 2022

Required Seed: Drain 3, Seed: Create 2
Range Self
Area 1 weapon
Duration 24 hours
Casting Standard
Cast Action Verbal, Somatic
Cost 4 Mana
Push +24 hours to Duration
Defense Magic Resistance
Effect

Caster conjures a weapon imbued with a softly glowing nimbus of power that drains struck targets. The glow is visible without magical sight, but is not bright enough to illuminate surroundings. The caster may decide when the spell is cast if the weapon will drain either Health (Leech Life) or Mana (Leech Mana). The caster decides which when the spell is cast.

With each successful melee attack, the target must attempt a Magic Resistance roll against the successes rolled. If they fail, they lose 1 point of Health, or 1 point of Mana, and the caster gains the amount lost. A target may only be drained in this manner once per round. Leech Life may not be used on Undead or Constructs, as they do not have life energy to drain.

Example: Malatar conjures his Stygian greatsword with Leech Life. During a battle he makes a Sweeping Strike which hits three guards. Each guard must resist the leech, or Malatar heals 3 lethal damage, and the guards each take 1 damage in addition to the attack.