Wrath Domain: Difference between revisions

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'''Domain Power:''' Righteous Fury - Once per day the channeler may activate this power as a Reactive Action, gaining +2 Strength +2 Constitution +1 Willpower, and suffering -2 dodge for one hour.
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==Domain Power: [[Vendetta]]==
 
Once per encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per encounter at Rank 3, or three times per encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.
 
==Rage==
{| class="tdgrey1"
!Rank
!Power
!Description
|-
| 1 || [[Indomitable]] || Remain conscious despite taking damage.
|-
| 2 || [[Berserker’s Fury]] || Go into a rage, gaining powerful bonuses but losing focus.
|-
| 3 || [[Endless Rage]] || The channeler may now utilize Berserker's Fury multiple times per day.
|-
| 4 || [[Primal Shout]] || The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
|-
| 5 || [[Mindless Fury]] || Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.
|}
 
==Vengeance==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Berserking'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Berserker’s Fury || Righteous Fury becomes Berserker’s Fury. Once per day the caster gains +4 Strength, +4 Constitution, +2 Willpower enhancement bonuses, and -4 dodge for one hour. This is a reflexive action. The caster must continue attacking until all foes are slain. While under the influence of Berserker’s Fury the caster may not use spells, mental or social skills other than Intimidate.
| 1 || [[Sworn Enemy]] || The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
|-
|-
| 2 || Ignore Pain || While under the influence of Berserker’s Fury, the caster ignores wound/fatigue penalties, and may continue fighting until reaching negative Health equal to maximum Health.
| 2 || [[Sense Enemy]] || The channeler gains a spell that enables her to identify nearby Sworn Enemies.  
|-
|-
| 3 || Endless Rage || A Berserker with this power may enter Berserker’s Fury a number of times per day equal to Rank.
| 3 || [[Seek and Destroy]] || The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
|-
|-
| 4 || Primal Shout || While under the influence of Berserker’s Fury, the caster may shout causing a 10 yard 180 degree cone of damage with the sonic descriptor. This causes damage equal to Intelligence + Channelling + Wrath and is affected by Magic Armor. This may be used once per scene as a Standard or Move action.
| 4 || [[Hypervigilance]] || The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
|-
|-
| 5 || Mindless Fury || While under the influence of Berserker’s Fury the casters bonuses increase to +5 Strength, +5 Constitution, +2 Willpower, and -6 dodge for one scene. Additionally during Fury, the caster is immune to mind-affecting effects, and gains +15 speed.
| 5 || [[Know Thy Foe]] || Gain divine insight into an enemy's actions.
|}
|}


==Vehemence==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Vengeance'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Sense Enemy || When this Line is taken, the caster chooses a sub-type as a sworn enemy. (ex. undead, evil outsiders, goblins) Caster gains Sense Enemy spell which functions as Sense Life but applies only to the sworn enemy sub-type.  
| 1 || [[Numb]] || The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
|-
|-
| 2 || Seek and Destroy || Caster gains +Rank bonus to Investigate or Survival rolls related to the sworn enemy. When facing the sworn enemy sub-type the caster gains +2 morale bonus on all combat rolls.
| 2 || [[Reckless]] || The caster uses magic to empower physical attacks, at risk of harming herself.
|-
|-
| 3 || Chosen Foe || During a combat scene the caster may choose a designated chosen foe. All attacks against this target gain a +2 divine bonus. Only a single chosen foe may be designated per hour.
| 3 || [[Adamant]] || A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
|-
|-
| 4 || Know Thy Foe || Designated chosen foe suffers a minus Rank penalty to attacks against the caster.
| 4 || [[Defiant]] || The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
|-
|-
| 5 || Foe Bane || Once per day the caster may make a special attack upon a designated chosen foe. This attack gains Rank x 2 dice and if the chosen foe is the sworn enemy sub-type deals Aggravated damage. This attack costs 1 Story Point.
| 5 || [[Vindictive]] || The caster automatically retaliates against the Chosen Foe with divine Wrath magic.
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 17:16, 19 July 2024

Domain Power: Vendetta

Once per encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per encounter at Rank 3, or three times per encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.

Rage

Rank Power Description
1 Indomitable Remain conscious despite taking damage.
2 Berserker’s Fury Go into a rage, gaining powerful bonuses but losing focus.
3 Endless Rage The channeler may now utilize Berserker's Fury multiple times per day.
4 Primal Shout The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
5 Mindless Fury Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.

Vengeance

Rank Power Description
1 Sworn Enemy The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
2 Sense Enemy The channeler gains a spell that enables her to identify nearby Sworn Enemies.
3 Seek and Destroy The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
4 Hypervigilance The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
5 Know Thy Foe Gain divine insight into an enemy's actions.

Vehemence

Rank Power Description
1 Numb The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
2 Reckless The caster uses magic to empower physical attacks, at risk of harming herself.
3 Adamant A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
4 Defiant The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
5 Vindictive The caster automatically retaliates against the Chosen Foe with divine Wrath magic.