Light Domain: Difference between revisions
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==Domain Power: Radiance== | |||
As a Fast Action the channeler begins radiating increasingly intense light gaining a stack of Radiance immediately. Radiance increases one stack per turn until it reaches a maximum of three stacks. The caster may dismiss the Radiance stacks at will, or spend them to augment spells (see spell details) at which point the light dissipates from the channeler. The channeler may not reactivate Radiance on the same turn the stacks were expended. | |||
* 1 Stack: Illuminates the area as bright as a torch. | |||
* 2 Stacks: Illuminates the area as bright as a bonfire, preventing non-magical concealment within the area. | |||
* 3 Stacks: Illuminates the area as brightly as daylight, preventing non-magical concealment within the area. Targets within 5 yards + Rank of the caster must succeed on a Magic Resistance roll or suffer a -2 Penalty to skill checks requiring vision for 10 minutes. | |||
==Radiant Evocation== | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
!Rank | !Rank | ||
!Power | !Power | ||
!Description | !Description | ||
|- | |- | ||
| 1 || | | 1 || [[Brilliance]] || Add blindness penalties to targets affected by spells or domain power. | ||
|- | |- | ||
| 2 || | | 2 || [[Searing Light]] || A focused beam of light that damages targets. | ||
|- | |- | ||
| 3 || | | 3 || [[Binding Light]] || A burst of fused light that binds targets in place. | ||
|- | |- | ||
| 4 || | | 4 || [[Luminous Field]] || A field of light that slows targets, and bursts in a powerful blast at will. | ||
|- | |- | ||
| 5 || | | 5 || [[Solar Nova]] || Consumes Radiance causing a powerful burst of light that deals damage and causes blindness. | ||
|} | |} | ||
==Light Constructs== | |||
{| class="tdgrey1" | |||
!Rank | |||
!Power | |||
!Description | |||
|- | |||
| 1 || [[Infuse Object]] || Infuse an object with the channeller’s Radiance for 24 hours. | |||
|- | |||
| 2 || [[Solid Light]] || Create solid light constructs of increasing complexity. | |||
|- | |||
| 3 || [[Magic Prism]] || Create a brief ward that protects a target from magical damage. | |||
|- | |||
| 4 || [[Active Constructs]] || The solid light constructs are capable of motion while the caster concentrates. | |||
|- | |||
| 5 || [[Reflect]] || Redirect a spell which targets the channeler. | |||
|} | |||
==Light Mastery== | |||
{| class="tdgrey1" | |||
!Rank | |||
!Power | |||
!Description | |||
|- | |||
| 1 || [[Radiant Visage]] || Radiance adds a divine bonus to Diplomacy, Leadership, and Intimidation. | |||
|- | |||
| 2 || [[Mirage]] || Play tricks with the light, creating powerful static illusions. | |||
|- | |||
| 3 || [[Bend Light]] || Bend light around a target making them invisible. | |||
|- | |||
| 4 || [[Sunburst]] || Consumes Radiance to explode in a flash causing a number of effects. | |||
|- | |||
| 5 || [[Speed of Light]] || Transform into light and travel instantly to another point on the same plane. | |||
|} | |||
[[Category:Channeling]] | |||
[[Category:Domains]] |
Latest revision as of 21:01, 7 February 2023
Domain Power: Radiance
As a Fast Action the channeler begins radiating increasingly intense light gaining a stack of Radiance immediately. Radiance increases one stack per turn until it reaches a maximum of three stacks. The caster may dismiss the Radiance stacks at will, or spend them to augment spells (see spell details) at which point the light dissipates from the channeler. The channeler may not reactivate Radiance on the same turn the stacks were expended.
- 1 Stack: Illuminates the area as bright as a torch.
- 2 Stacks: Illuminates the area as bright as a bonfire, preventing non-magical concealment within the area.
- 3 Stacks: Illuminates the area as brightly as daylight, preventing non-magical concealment within the area. Targets within 5 yards + Rank of the caster must succeed on a Magic Resistance roll or suffer a -2 Penalty to skill checks requiring vision for 10 minutes.
Radiant Evocation
Rank | Power | Description |
---|---|---|
1 | Brilliance | Add blindness penalties to targets affected by spells or domain power. |
2 | Searing Light | A focused beam of light that damages targets. |
3 | Binding Light | A burst of fused light that binds targets in place. |
4 | Luminous Field | A field of light that slows targets, and bursts in a powerful blast at will. |
5 | Solar Nova | Consumes Radiance causing a powerful burst of light that deals damage and causes blindness. |
Light Constructs
Rank | Power | Description |
---|---|---|
1 | Infuse Object | Infuse an object with the channeller’s Radiance for 24 hours. |
2 | Solid Light | Create solid light constructs of increasing complexity. |
3 | Magic Prism | Create a brief ward that protects a target from magical damage. |
4 | Active Constructs | The solid light constructs are capable of motion while the caster concentrates. |
5 | Reflect | Redirect a spell which targets the channeler. |
Light Mastery
Rank | Power | Description |
---|---|---|
1 | Radiant Visage | Radiance adds a divine bonus to Diplomacy, Leadership, and Intimidation. |
2 | Mirage | Play tricks with the light, creating powerful static illusions. |
3 | Bend Light | Bend light around a target making them invisible. |
4 | Sunburst | Consumes Radiance to explode in a flash causing a number of effects. |
5 | Speed of Light | Transform into light and travel instantly to another point on the same plane. |