Heroism: Difference between revisions
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| Required || [[Raven Discipline]] 5; [[War Domain]] 5 | | Required || [[Raven Discipline]] 5; [[War Domain]]: Warlord 5 | ||
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| Range || 10 Yards x Rank | | Range || 10 Yards x Rank | ||
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| Cost || 1 Story Point | | Cost || 1 Story Point | ||
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| Effect || As | | Effect || As a Move action, the channeler shouts or otherwise signals to her allies that now is the time to go beyond their limits. A limited number of targets (including the caster) are empowered with divine magic, and ignore wound and fatigue penalties for one hour and gaining a +Rank morale bonus on their next skill check. Targets other than the caster gain a Bonus Story Point. | ||
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Latest revision as of 21:57, 3 March 2023
Required | Raven Discipline 5; War Domain: Warlord 5 |
Range | 10 Yards x Rank |
Area | Caster and up to Rank-1 Allies |
Duration | 1 Hour |
Action | Move |
Cost | 1 Story Point |
Effect | As a Move action, the channeler shouts or otherwise signals to her allies that now is the time to go beyond their limits. A limited number of targets (including the caster) are empowered with divine magic, and ignore wound and fatigue penalties for one hour and gaining a +Rank morale bonus on their next skill check. Targets other than the caster gain a Bonus Story Point. |