Levitate: Difference between revisions

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   | Spheres || Prime 2 or Air 2
   | Spheres || [[Prime Sphere]] 2; [[Air Sphere]] 2
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   | Casting Time || Standard
   | Casting Time || Standard Action
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   | Range || Self only
   | Range || Self
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   | Mana Cost || 1
   | Mana Cost || 1

Revision as of 14:24, 5 August 2019

Spheres Prime Sphere 2; Air Sphere 2
Casting Time Standard Action
Range Self
Mana Cost 1
Components V, S
Duration Rank + 5 rounds
Effect The caster gains the ability to move vertically at will, pushing at the ley of the surface below them to raise themselves vertically. While this spell is in effect, the caster gains a vertical component to their Speed. They may transition from horizontal movement across a surface to vertical movement, and vertical movement to a movement across a surface within the same move action. The caster may not move horizontally while levitating unless the action taken is onto a solid surface via walking or jumping, or the action is an appropriate transient action such as the spells Feather Fall or Flight, or actually falling.

For example: Magnar has a speed of 11, and casts Levitate, using his move action to move forward 4 yards to be next to a building wall, then 6 yards vertically to the be next to the roof of the building, then steps out of the vertical action onto the roof 1 yard.

  • The caster may not charge in the same round as using a vertical speed.
  • The prior existence of Levitate does not prevent the caster from taking falling damage if the spell ends and they are then falling.