Water Sphere: Difference between revisions

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(switched Breath water to Breathe water)
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| [[Sense Water]] || Sense the direction and distance to water.
| [[Sense Water]] || Sense the direction and distance to water.
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| [[Influence Water]] || Repel or attract water at a specific point.
| [[Influence Water]] || Exert magical influence on a small amount of water, altering its shape, color and opacity.
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| [[Ice Staff]] || Converts the casters staff to lethal Frost damage
| [[Ice Staff]] || Converts the casters staff to lethal Frost damage

Revision as of 15:52, 5 August 2019

Description

Elemental Energy. Water, cold, ice, winter storms, currents, oceans, rivers, grace Elemental Water ley lines are vague pools of clustered motes with invisible strands connecting them all

Spells

Rank 1

Spell Description
Breathe Water Breathe underwater as though it were air.
Sense Water Sense the direction and distance to water.
Influence Water Exert magical influence on a small amount of water, altering its shape, color and opacity.
Ice Staff Converts the casters staff to lethal Frost damage
Mage Sight See magical auras.
Freeze Liquid Turn liquids into ice that will thaw naturally.
Fog Air/Water spell providing dense concealment.
Frozen Touch Damage and slow targets with a touch.
Condensation Condense drinking water from the air.

Rank 2

Spell Description
Ice Armor Physical defense of shimmering ice.
Frozen Aura Magical defenses that chill the air around the caster.
Ice Shield A magical shield of condensed ice
Shift Current Redirect flowing water in streams, rivers, and oceans.
Wall of Cold A wall of bone chilling air slows targets moving through it.
Shards of Ice Ranged attack of magically formed ice that bypasses armor.
Waterwalking Walk on water or other liquids.
Weapon of Ice Conjure a weapon of ice to wield

Rank 3

Spell Description
Ward Absorbs damage from incoming attacks.
Frost Bolt Magical bolt of ice deals lethal damage and slows.
Wall of Ice Temporary wall of ice blocks movement.
Rain Storm Water/Air spell drenches an area, countering fire effects.
Control Water Telekinetically manipulate water ignoring gravity.
Sleet Storm Water/Air storm of ice slows targets.

Rank 4

Spell Description
Cone of Cold A rippling blast of cold damages and slows targets in the area.
Ice Slide A pathway of ice and magical propulsion that span gaps.
Create Water Conjure water from nothing.
Deluge A Water/Air spell that counters fire effects, inhibits movement and vision, and can cause minor flooding.
Field of Frost Freeze the ground in an area, slowing those who move through it.

Rank 5

Spell Description
Ice Storm A Water/Air storm of ice shards that damages and slows targets, leaving a layer of ice behind.
Tsunami Infuse a mass of water with kinetic energy that surges off in the desired direction.
Hurricane Conjure a true hurricane.