Weapon of Ice: Difference between revisions
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| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
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| Cast Action || Standard | |||
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| Mana Cost || 1 Mana | |||
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| Effect || Conjures a mundane weapon formed of frozen water from the natural water or humidity around the caster. The weapon counts as a +1 enhancement weapon. The enhancement increases to +2 at rank 3, and +3 at rank 5. Unlike the comparable [[Weapon of Flame]] spell, weapons created by this spell do not have the Frost damage descriptor. In every other way, the weapon is identical to the normal mundane weapon of the same type, and uses the same skills, damage dice, special attributes, and weapon styles. The weapon will be dispelled 1 round after the caster ceases to wield it. The caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however the caster may freely summon an arrow or crossbow bolt of fire as a part of the reloading action. | | Effect || Conjures a mundane weapon formed of frozen water from the natural water or humidity around the caster. The weapon counts as a +1 enhancement weapon. The enhancement increases to +2 at rank 3, and +3 at rank 5. Unlike the comparable [[Weapon of Flame]] spell, weapons created by this spell do not have the Frost damage descriptor. In every other way, the weapon is identical to the normal mundane weapon of the same type, and uses the same skills, damage dice, special attributes, and weapon styles. The weapon will be dispelled 1 round after the caster ceases to wield it. The caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however the caster may freely summon an arrow or crossbow bolt of fire as a part of the reloading action. | ||
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[[Category:Spells]] | |||
[[Category:Magecraft]] | |||
[[Category:Water Sphere]] |
Revision as of 16:38, 5 August 2019
Required Spheres | Water Sphere 2 |
Range | Touch |
Area | 1 Weapon |
Duration | 1 Hour |
Casting | Verbal, Somatic |
Cast Action | Standard |
Mana Cost | 1 Mana |
Effect | Conjures a mundane weapon formed of frozen water from the natural water or humidity around the caster. The weapon counts as a +1 enhancement weapon. The enhancement increases to +2 at rank 3, and +3 at rank 5. Unlike the comparable Weapon of Flame spell, weapons created by this spell do not have the Frost damage descriptor. In every other way, the weapon is identical to the normal mundane weapon of the same type, and uses the same skills, damage dice, special attributes, and weapon styles. The weapon will be dispelled 1 round after the caster ceases to wield it. The caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however the caster may freely summon an arrow or crossbow bolt of fire as a part of the reloading action. |