Fighting Style: Magitech Pistols: Difference between revisions
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|Rank 4 | |Rank 4 | ||
||Dart | ||Dart | ||
||Your character may move before and after a regular ranged attack. The total distance moved must not exceed their maximum Speed. | ||Your character may move before and after a regular ranged attack. The total distance moved must not exceed their maximum Speed. When using a full-round action with Offhand Action, you may move a number of yards equal to your Fighting Style Rank at any point during your turn, including between attacks. (e.g. Fire a shot with pistol at a target, then Dart 4 yards to the target for a melee attack with your offhand weapon) | ||
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|Rank 5 | |Rank 5 |
Revision as of 12:55, 26 January 2020
Req. Ranged Weapons (Magitech) 3
Rank 1 | Fast Reload | Reload time is reduced to a Standard Action. |
Rank 2 | Offhand Action | While wielding a Magitech Pistol in one hand you have been trained to use your other hand to either:
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Rank 3 | Point Blank Shot | Within one range increment you ignore the standard -2 penalty for shooting at a target engaged in melee and gain 9-again. |
Rank 4 | Dart | Your character may move before and after a regular ranged attack. The total distance moved must not exceed their maximum Speed. When using a full-round action with Offhand Action, you may move a number of yards equal to your Fighting Style Rank at any point during your turn, including between attacks. (e.g. Fire a shot with pistol at a target, then Dart 4 yards to the target for a melee attack with your offhand weapon) |
Rank 5 | Rapid Fire | As a Full Round Action you may attack a number of targets with Main Hand and Offhand up to a maximum of Rank -1. The number of shots from Magitech Weapons may not exceed the available charges, and any melee weapons may only attack once.
E.g. Mainhand Magitech Pistol with two available charges and Offhand Rapier could shoot two ranged targets and pierce an adjacent melee target as a Full Round Action. |