Water Spirit: Difference between revisions

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This effect does not stack, and will last for one encounter or until the manifested spirit is dismissed
This effect does not stack, and will last for one encounter or until the manifested spirit is dismissed


==Rank 1: Small==
==Rank 1==
  Health: 6
  Health: 6
  Vigor: 2
  Vigor: 2
Line 20: Line 20:
  Speed: 5
  Speed: 5


==Rank 2: Medium==
==Rank 2==
  Health: 6
  Health: 6
  Vigor: 4
  Vigor: 4
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  Speed: 5
  Speed: 5


==Rank 3: Large==
==Rank 3==
  Health: 10
  Health: 10
  Vigor: 6
  Vigor: 6
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  Speed: 7
  Speed: 7


==Rank 4: Huge==
==Rank 4==
  Health: 12
  Health: 12
  Vigor: 8
  Vigor: 8
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  Speed: 7
  Speed: 7


==Rank 5: Greater==
==Rank 5==
  Health: 17
  Health: 17
  Vigor: 10
  Vigor: 10

Latest revision as of 04:12, 6 May 2020

Special Ability

Water Spirits gain Cold Immunity equal to Rank, and are immune to Frost effects.

Depth:

Rank times each day, when a manifested water spirit is in contact with a body of water larger than itself, it may take a Standard action to take on additional volume and bolster its reserves. At Rank 1, gain +1 Max Vigor. At Rank 3, this increases to +2, and then +3 at Rank 5.

This effect does not stack, and will last for one encounter or until the manifested spirit is dismissed

Rank 1

Health: 6
Vigor: 2
Physical Defense: 2 (1 dodge, 1 armor); 1 Physical Damage Reduction
Magical Defense: 1
Magic Resistance: 9d10
Attack: 3
Initiative: +0
Speed: 5

Rank 2

Health: 6
Vigor: 4
Physical Defense: 4 (2 dodge, 2 armor); 2 Physical Damage Reduction
Magical Defense: 1; 1 Magical Damage Reduction
Magic Resistance: 9d10
Attack: 5
Initiative: +0
Speed: 5

Rank 3

Health: 10
Vigor: 6
Physical Defense: 6 (3 dodge, 3armor); 2 Physical Damage Reduction
Magical Defense: 2; 1 Magical Damage Reduction
Magic Resistance: 10d10
Attack: 5
Initiative: +0
Speed: 7

Rank 4

Health: 12
Vigor: 8
Physical Defense: 8 (4 dodge, 4 armor); 3 Physical Damage Reduction
Magical Defense: 2; 2 Magical Damage Reduction
Magic Resistance: 11d10
Attack: 7
Initiative: +0
Speed: 7

Rank 5

Health: 17
Vigor: 10
Physical Defense: 10 (5 dodge, 5 armor); 3 Physical Damage Reduction
Magical Defense: 3; 2 Magical Damage Reduction
Magic Resistance: 13d10
Attack: 9
Initiative: +0
Speed: 9