Danger Sense: Difference between revisions

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   | Effect ||  Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility.
   | Effect ||  Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility.
Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. [[Viper Strike]], [[Steady Shot]], Quicksilver weapons, Melee induced dodge reduction).  
Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. [[Viper Strike]], [[Fighting_Style:_Archery|Steady Shot]], Quicksilver weapons, Melee attack induced dodge reduction).  


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Revision as of 03:46, 6 May 2020

Required Wolf Discipline 3
Area Self
Duration 1 round
Cast Action Reactive
Cost (Passive) Free, (Active) 2 Mana
Effect Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility.

Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. Viper Strike, Steady Shot, Quicksilver weapons, Melee attack induced dodge reduction).