Danger Sense: Difference between revisions
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| Effect || Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility. | | Effect || Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility. | ||
Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. [[Viper Strike]], [[Steady Shot]], Quicksilver weapons, Melee induced dodge reduction). | Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. [[Viper Strike]], [[Fighting_Style:_Archery|Steady Shot]], Quicksilver weapons, Melee attack induced dodge reduction). | ||
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Revision as of 03:46, 6 May 2020
Required | Wolf Discipline 3 |
Area | Self |
Duration | 1 round |
Cast Action | Reactive |
Cost | (Passive) Free, (Active) 2 Mana |
Effect | Passive: Gain a +2 bonus to Perception to detect an Ambush or Sneak Attack. Gain a +2 bonus on Sense Motive to detect hostility.
Active: Ignore Rank dodge reduction on incoming attacks for one round (e.g. Viper Strike, Steady Shot, Quicksilver weapons, Melee attack induced dodge reduction). |