Stormcharge: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || Storms Domain: Power of the Storm 4 |- | Range || Self |- | Area || 2 yards |- | Duration || Special |- | Casting || Verba...")
 
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Cast Action ||  Special
   | Cast Action ||  Full Round
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   | Mana Cost ||  3
   | Mana Cost ||  3
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   | Effect || The channeler concentrates, calling down a lightning bolt from an overhead storm to strike them directly. This bolt does not require an active storm, and causes lethal damage (caster roll) to all targets in a 2 yard radius.  
   | Effect || The channeler calls down a lightning bolt to strike them directly. This bolt does not require an active storm, and causes lethal damage (casting roll) to all targets within a 2 yard radius.  


Additionally, the channeler is supercharged by the bolt and gains the benefit of Elemental Body: Shock (Warm/Hot Weather) or Elemental Body: Frost (Cold/Freezing Weather) for Rank rounds, gaining appropriate elemental Resistance equal to Rank.  
Additionally, the channeler is supercharged by the bolt and gains the benefit of Elemental Body: Shock (Warm/Hot Weather) or Elemental Body: Frost (Cold/Freezing Weather) for Rank rounds, gaining appropriate elemental Resistance equal to Rank.  

Revision as of 07:10, 13 May 2021

Required Storms Domain: Power of the Storm 4
Range Self
Area 2 yards
Duration Special
Casting Verbal, Somatic
Cast Action Full Round
Mana Cost 3
Effect The channeler calls down a lightning bolt to strike them directly. This bolt does not require an active storm, and causes lethal damage (casting roll) to all targets within a 2 yard radius.

Additionally, the channeler is supercharged by the bolt and gains the benefit of Elemental Body: Shock (Warm/Hot Weather) or Elemental Body: Frost (Cold/Freezing Weather) for Rank rounds, gaining appropriate elemental Resistance equal to Rank.

When struck or when making an unarmed melee attack, Elemental Body deals Rank x 2 elemental damage. This effect is reduced by Magic Armor, however, it may not be reduced below 1 dice.