Seed: Ward: Difference between revisions
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The '''Ward''' Seed focuses on damage preventing shields. | |||
__TOC__ | |||
=Rank 1 - Minor Ward= | =Rank 1 - Minor Ward= | ||
{| | {| | ||
Range: Touch | | ''''''Range:'''''' || Touch | ||
Area: 1 Target | |- | ||
Duration: 1 Hour | | '''Area:''' || 1 Target | ||
Casting: Verbal, Somatic | |- | ||
Cost: 1 mana | | '''Duration:''' || 1 Hour | ||
Effect: Conjures a protective magical barrier around the target that prevents Rank non-lethal damage. This barrier acts like temporary Health that is absorbed before damage is assigned. Ward may not prevent damage from Backlash. Multiple Wards will not stack, a higher Rank Ward will overwrite a lower one. The caster may only maintain a number of wards equal to Rank. | |- | ||
Push: +1 Potency, +1 Duration | | '''Casting:''' || Verbal, Somatic | ||
|- | |||
| '''Cost:''' || 1 mana | |||
|- | |||
| '''Effect:''' || Conjures a protective magical barrier around the target that prevents Rank non-lethal damage. This barrier acts like temporary Health that is absorbed before damage is assigned. Ward may not prevent damage from Backlash. Multiple Wards will not stack, a higher Rank Ward will overwrite a lower one. The caster may only maintain a number of wards equal to Rank. | |||
|- | |||
| '''Push:''' || +1 Potency, +1 Duration | |||
|} | |} | ||
=Rank 2 - Self Ward= | =Rank 2 - Self Ward= | ||
{| | {| | ||
Range: Touch | | '''Range:''' || Touch | ||
Area: Self | |- | ||
Cost: 2 mana | | '''Area:''' || Self | ||
Effect: As Ward 1, except the protection applies to lethal damage, and only the caster may be affected. | |- | ||
Push: +1 Potency, +1 Duration | | '''Cost:''' || 2 mana | ||
|- | |||
| '''Effect:''' || As Ward 1, except the protection applies to lethal damage, and only the caster may be affected. | |||
|- | |||
| '''Push:''' || +1 Potency, +1 Duration | |||
|} | |} | ||
=Rank 3 - Major Ward= | =Rank 3 - Major Ward= | ||
{| | {| | ||
Range: 10 Yards | | '''Range:''' || 10 Yards | ||
Area: 1 Target | |- | ||
Cost: 3 mana | | '''Area:''' || 1 Target | ||
Effect: As Ward 2, except the caster may affect other targets. | |- | ||
Push: +1 Potency, +1 Duration | | '''Cost:''' || 3 mana | ||
|- | |||
| '''Effect:''' || As Ward 2, except the caster may affect other targets. | |||
|- | |||
| '''Push:''' || +1 Potency, +1 Duration | |||
|} | |} | ||
=Rank 4 - Mass Ward= | =Rank 4 - Mass Ward= | ||
{| | {| | ||
Range: 10 Yards | | '''Range:''' || 10 Yards | ||
Area: 1 Target x Rank | |- | ||
Cost: 4 mana | | '''Area:''' || 1 Target x Rank | ||
Effect: As Ward 3, except caster may push for additional targets. | |- | ||
Push: +1 Potency, +1 Duration, +1 Target | | '''Cost:''' || 4 mana | ||
|- | |||
| '''Effect:''' || As Ward 3, except caster may push for additional targets. | |||
|- | |||
| '''Push:''' || +1 Potency, +1 Duration, +1 Target | |||
|} | |} | ||
=Rank 5 - Death Ward= | =Rank 5 - Death Ward= | ||
{| | {| | ||
Range: 10 Yards | | '''Range:''' || 10 Yards | ||
Cost: 5 mana | |- | ||
Area: 1 Target | | '''Cost:''' || 5 mana | ||
Effect: As Ward 3, except the protective barrier counts as Health for the purposes of death magic such as Slay. | |- | ||
Push: +1 Potency, +Duration, +1 Target | | '''Area:''' || 1 Target | ||
|- | |||
| '''Effect:''' || As Ward 3, except the protective barrier counts as Health for the purposes of death magic such as Slay. | |||
|- | |||
| '''Push:''' || +1 Potency, +Duration, +1 Target | |||
|} | |} | ||
[[Category:Seeds]] | |||
[[Category:Sorcery]] |
Revision as of 01:48, 12 February 2015
The Ward Seed focuses on damage preventing shields.
Rank 1 - Minor Ward
'Range:' | Touch |
Area: | 1 Target |
Duration: | 1 Hour |
Casting: | Verbal, Somatic |
Cost: | 1 mana |
Effect: | Conjures a protective magical barrier around the target that prevents Rank non-lethal damage. This barrier acts like temporary Health that is absorbed before damage is assigned. Ward may not prevent damage from Backlash. Multiple Wards will not stack, a higher Rank Ward will overwrite a lower one. The caster may only maintain a number of wards equal to Rank. |
Push: | +1 Potency, +1 Duration |
Rank 2 - Self Ward
Range: | Touch |
Area: | Self |
Cost: | 2 mana |
Effect: | As Ward 1, except the protection applies to lethal damage, and only the caster may be affected. |
Push: | +1 Potency, +1 Duration |
Rank 3 - Major Ward
Range: | 10 Yards |
Area: | 1 Target |
Cost: | 3 mana |
Effect: | As Ward 2, except the caster may affect other targets. |
Push: | +1 Potency, +1 Duration |
Rank 4 - Mass Ward
Range: | 10 Yards |
Area: | 1 Target x Rank |
Cost: | 4 mana |
Effect: | As Ward 3, except caster may push for additional targets. |
Push: | +1 Potency, +1 Duration, +1 Target |
Rank 5 - Death Ward
Range: | 10 Yards |
Cost: | 5 mana |
Area: | 1 Target |
Effect: | As Ward 3, except the protective barrier counts as Health for the purposes of death magic such as Slay. |
Push: | +1 Potency, +Duration, +1 Target |