Seed: Veil: Difference between revisions

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Note: All Seed: Sight abilities follow the standard rules around what concealment spells may be pierced by which sight spells, located here: [[Magic_Guide#Detection_Spells]]
Note: All Seed: Veil abilities follow the standard rules around what concealment spells may be pierced by which [[Magic_Guide#Detection_Spells|Detection Spells]].


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Revision as of 18:00, 20 August 2020

Note: All Seed: Veil abilities follow the standard rules around what concealment spells may be pierced by which Detection Spells.

Rank Name Description
1 Veil Objects Prevent an object from being seen or detected through magical means.
2 Shimmering Veil Gain concealment randomly each round while active.
3 Planar Veil Gain immunity to detection (mundane or magical) for a brief time.
4 Mass Veiling Extend concealment to additional targets.
5 Resilient Veil This veil can persist through violent actions.